Optional Dungeons in Makai Kingdom: Reclaimed And Rebound

Optional Dungeons in Makai Kingdom: Reclaimed And Rebound ...

Reclaimed and Rebound are two games in one. It''s an odd thing to start with, especially now that it''s being offered as part of a two-pack alongside another game entirely in Prinny Presents Volume 2. It''s true.

You have to learn a little bit of grinding to make Lord Zetta feel the power of his body and show the cosmos who is the boss. Free Dungeons and other modes, which can take you hundreds of hours to complete and bring your party to the thousands.

We think it''s only natural to think about what you can expect from Free Dungeons as well as Event Dungeons and Happy Dungeons. It''s dungeons for days.

The Meatiest Mode in the Makai Kingdom is the Free Dungeons.

In Makai Kingdom, you can complete the main story in 25-ish hours. It sounds short, but it''s feasible; with 56 battle stages and a few hours of entertaining cutscenes together, you''d clock an estimated ten or so with combat, another three or four(we''re totally estimating here, don''t take it as gospel) and then the rest is for fiddling around with your house base, designing your party, and wishing for facilities.

Being that Makai Kingdom is from Nippon Ichi, the makers of the notorious Disgaea series, it is evident that there would be hundreds of hours of gameplay available for players who want to dig in not only a bit more, but a lot more. This is where Free Dungeons come in. They can range from one floor to 100, the latter of which is almost double the sum of the main story.

These are to a reasonable degree randomly-generated dungeons, which was no doubt at least a bit easier to construct than the plot stages when Makai Kingdom was in development. We say "to a fair degree" because the layout of each Free Dungeon is governed in large part by the level of a character has reached and the amount of mana they have on tap. This is a bit of algebraic expression, but we hope it reflects that there is some variation there.

You''ll want to enter longer dungeons with a Chef''s food buff active to maximize experience points. Understand that these are going to cost you thousands of mana to generate once your party has achieved level 100 or so, but the benefits are immense. If you complete a decent Free Dungeon with solid foodstuffs, you will double that number almost every time.

Rather, focus on scooping up treasure, with combat occurring as necessary along the way. Remember that the Makai Kingdom''s stages have been cleared when you''ve found a set number of points, many of which will be yours just from collecting valuables (or destroying less-than-valuables).

Although you''re well-leveled, these bogeys will eventually ruin you until admiration of the Free Dungeon. That''s not a bueno. You''ll get the lion''s share of your leveling done much more economically this way, and you''ll have to keep spoils to boot.

Lastly, don''t start Free Dungeons with your party inside facilities. That''s all, we know. Many stages hinder Zetta from summoning facilities, which means your team is stuck on the sidelines. In extreme instances, when everyone in the squad was holed up inside their chosen buildings, Zetta is a sitting duck. It''s all so fast.

Happy Dungeons... aren''t Makai Kingdom''s Meatiest Mode?

Because of the fact that Makai Kingdom is best enjoyed by completing several "cycles" that means that story replays with an increasingly powerful party to unlock extra endings and partake in Event Dungeons, you can take advantage of them every run. Yes. These are very limited affairs.

Unless you know what you''re doing, the game does not make this much clear, and we will not dismiss it. Treasure''s on the other side. You are prepared to scoop as much of it up as possible, ideally all of it, and you leave the stage (or beat the remaining foes) because you''ve doubtlessly gained enough points to say that you can leave.

Don''t make the mistake of engaging the enemy and inadvertently finishing them off first. And don''t arrive here without pockets that are as wide as possible, thus that you can secure every last prize. Keep these little tricks in mind, and you''re golden for some good times.

Event Dungeons Are For Replays

By simply saying, "ignore Event Dungeons entirely during your first playthrough of Makai Kingdom," we may then select the publisher and complete the following article. If for whatever odd reason, you may then click the exit and proceed with the process. That''s fine!

Most of these can''t be wished into existence until replays, and the few that can be well above your party''s paygrade until they''ve grown substantial in strength. Event Dungeons are incredible. They''ve got a lot of loot, and they''re how you''ll employ the majority of Makai Kingdom''s unique characters. Many aren''t available until your second time through the game. Others require your third, fourth, or even your fifth.

Keep an eye on the Make A Wish mechanic''s to see what''s on tap per playthrough. You''ll be able to estimate the power of your upcoming boss battle per the level and mana requirements of the character you choose to make the wish, so go by those parameters for a quicker time!