Valve, the manufacturer of Overgrowth and Receiver 2, filed a lawsuit last year for what it claimed to be anticompetitive business practices. Specifically, the lawsuit claimed Steam''s virtual monopoly, which accounted for 75 percent of the US PC market, enabled it to extract "an extraordinarily high reduction from nearly every sale that passes through its store--30%."
Steam''s Key Price Parity Provision, a law that prohibits publisher and developers from paying their games cheaper on other platforms even if those platforms have a lower drop, is also litigated. Like, The Epic Games Store, the game is a popular game.
Wolfire Games had accepted a Valves motion for dismissal last November. Judge Coughenour said Wolfire "did not articulate the most fundamental components of an antitrust lawsuit" in his ruling, and did "not articulate sufficient facts to justify an antitrust lawsuit based on that market. Although the case was dismissed, Judge Coughenour allowed Wolfire Games to refile with an amended complaint.
Wolfire made the decision in a new report. A new report from Bloomberg has confirmed that a portion of the amended complaint will proceed in the Western District of Washington. Complaints about Steams 75% market dominance and its 30% reduction were not permitted to move forward, but concerns about the Steam Key Parity Provision were deemed to be sufficient to be heard.
Judge Coughenour reversed his previous skepticism, claiming that Valve allegedly enforced the Steam Key Parity Provision with a combination of written and unwritten rules, using its market dominance to influence prices on other platforms. These allegations are sufficient to justify unlawful conduct.
On May 6, Judge Coughenour approved his motion, which allows for a class-action lawsuit. Valve has not commented.