12 Iconic Fighting Game Moves Based On Real Techniques

12 Iconic Fighting Game Moves Based On Real Techniques ...

Fighting games are a homage to the ancient martial arts, and practitioners have pushed their bodies and steeled their minds in order to erect almost superhuman techniques that many once considered unusable. These individuals in the fight roles are able to execute these maneuvers in fantastic ways, but they''re not rooted in reality.

These movements are the playground activities children see and wish to emulate, as well as the inspirations for many stuntmen and women in the film industry. While martial arts are powerful, fighting games are also a major concern for them.

Tom Bowen''s updated on May 14, 2022, shows how engaging video game developers are to learn from the real world. In such a way, developers may select to give each fighter their own distinctive styles, most of which are inspired by real martial arts. These are also examples of some of the most popular strategies.

Sumo Reimagines a Hundred-Hand Slap on 12 Street Fighter

People think of Sumo often have moments, but rather, big dudes are attempting to push each other out of a ring. Sumo, like many people, can be extremely brutal, with practitioners head-butting and slapping each other hard enough to cause brain damage.

The open-handed strike in sumo is called a shotei, which is very common in sumo. E. Honda''s hundred hand slap in Street Fighter is a fictional novel novel that allows him to slap faster than the human eye. This would explain how he became on the roster as one of the world''s best fighters.

Bruce Lee gives Bruce Lee 11 Tekken''s Poison Arrow.

Marshall Law''s style is almost entirely based on Jeet Kune Do, a martial arts popularized by Bruce Lee. If the haircut, outfits, and voice were inadequate, Law''s actions would come from those done by Jeet Kune Do practitioners.

Few moves are as iconic as the one-inch punch Bruce Lee performed in front of hundreds of people during his time. Law''s Poison Arrow in Teken 7 is an exact realism of the one-inch punch that is very effective on block when the enemy is at the wall, and which can result in massive damage.

The 10 Spinning Piledriver Is A Popular Wrestling Move

In almost every modern fighting game, players see the spinning piledriver in some form. Mostly popular by Zangief from the Street Fighter series, the spinning piledriver has also appeared in games such as Dead Or Alive, Samurai Shodown, and others.

The spinning piledriver draws inspiration from the popular professional wrestling technique called the piledriver. It goes by other names like the Izuna drop, but most iterations of this move come from this simplified version, where one wrestler attacks another into the ring headfirst. The spinning is a fictional addition to increase the brutality, but it isn''t really beneficial for normal humans.

Tetsuzanko, directed by Akira Yuki, is inspired by Bajiquan.

Bajiquan is a Chinese martial art art practice that specializes in short-range attacks using the shoulders and elbows. Many of Akira''s moves in the Virta Fighter series, including his signature Tetsuzanko and Byakko Soushouda attacks, have been identified elsewhere in different roles, most particularly in the Shenmue franchise, which was initially originally conceived as a Virtua Fighter series.

Ryo, who was inspired by Akira himself, is taught a body check and reverse body check moves, which appear to be based on the Tetsuzanko and a variation of it called Yaozi Chuanlin in the third game. Both moves appear in Street Fighter, with Yang using the Tetsuzanko and Yun.

A Green Mist Is Based On An Illegal Wrestling Move

Armor King from the Tekken series has a ton of iconic fighting game moves that inspired pro wrestlers in Japan and other countries. One of his techniques, though significant, is underrated and not really discussed much. This is his Green Mist, which takes its inspiration from the Asian Mist technique.

The Asian Mist is an unlawful wrestling attack in which the user closes a colored liquid into the eyes of their opponent, blinding them. The move has a slew of names, including Poison Fog or Blinding Spit, but each name refers to the same technique.

The 7 Sagat''s Tiger Knee in a Street Fighter is from Muay Thai.

Tiger Knee is one of Sagat''s most recognizable moves in the Street Fighter games. He takes flying across the screen, kicking his opponent back. This maneuver is based on the hanuman thayarn in Muay Thai, also known as the flying knee. It''s a powerful maneuver that attempts to knock the opponent out in one strike, but it can also be very risky if the user is trapped.

The best time to use the flying knee is when the opponent is off-balance, which is when Sagat also tries to use it. Since Sagat is normally slow, the Tiger Knee can surprise opponents who aren''t ready for the explosion of power.

Six Zangief''s Bolshoi Russian Suplex is based on a fight.

Anybody who watched WWE should have a good idea of what a Belly-to-Back Suplex looks like, especially if Kurt Angle didn''t do so. If not, they need only boot up a copy of any Street Fighter game and play with Zangief for a while. The Bolshoi Russian Suplex comes straight out of wrestling and is more or less a carbon copy of the Belly-to-Back Suplex.

Bolshoi simply means "big," but it''s a bit uncertain why exactly the developers chose to link the Belly-to-Back Suplex with Russia. Of the ten most varieties, including the Cobra Clutch Suplex and the Dragon Suplex, none appears to have originated in Russia. However, most of the many variations, including the Cobra Clutch Suplex, were mostly mostly influenced by Karl Gotch. Perhaps it was simpler to transform the German Supplex into a Russian one than to

Jean Claude Van Damme Makes 5 Johnny Cage''s Split Punch

Johnny Cage is evidently based on actor-director Jean Claude Van Damme. Cage''s most powerful move in Mortal Kombatis his technique, where he gets a whole split to lower himself and punch his opponent in the groin.

This is a funny spoof of the often unneeded splits Van Damme would pull off in his action movies. The splits seemed cool and required a lot of skill, but they''re also a sign of great discipline. Martial artists are using splits and other stretches to increase their kicks and gain greater power.

4 The Hurricane Kick Is A Tae Kwon Do Move

The Hurricane Kick, or Tatsumaki Senpuu Kyaku from the Street Fighter franchise, is up there with the most iconic fighting game moves of all time. Both in games and in the real world, a spinning, flying kick is incredible.

Different types of spinning kicks are used by fighters by jumping and turning their hips. These techniques are extremely effective and powerful, although they are difficult to maneuver with precision. Sakura''s Hurricane Kick is the most realistic version of this move in Street Fighter V, since she only turns a few times and jumps at a believable angle.

The Iai Counter in Marth, A Real-Life Blade Discipline

Iaido is the art of drawing a blade, which may not seem like a discipline to study, but is also shown in its own right. In Super Smash Bros. 4, Marth has an Iai counter which allows him to displace an enemy behind him while combating their attack. It does less damage than a regular counter, but that position advantage might result in life or death in certain situations.

When unheathing the blade and re-sheathing it quickly, Iaido is focused on practicing the basic techniques and applying them to the air with the perfect form. Marth''s counters are a perfect reflection of some of the forms done in Iaido, which is quite a bit tricky to see in Smash.

Balrog''s Unstoppable Comes From A Real-World Boxer

Balrog from Street Fighter is a clear reference to Mike Tyson, one of the most famous American boxers. However, he does not fight much like Tyson. It''s not just in name and appearance.

One move is unmistakably a comparison to Tyson, but that''s Balrog''s V-Skill: Unstoppable. When Balrog uses this skill, he leans forward and sways in front of his opponent, showing off his evasive skills. This is a comparison to Tyson''s famous use of the Dempsey Roll. He would trick his opponents into leaning in for a misplaced strike, which he might counter.

"Get Over Here!" by 1 Scorpion Has Humble Origins

Scorpion''s classic special move was actually based on something used for gardening. Today, media like Naruto and Ninja Gaiden accept the kunai that Scorpion uses as a ninja tool, but it actually has much more humble beginnings.

The kunai was originally a gardening tool that doubled as a masonry tool. It could dig holes in soft dirt and also smash iron with its thin edges, making it a perfect multi-purpose tool. The chain Scorpion uses is a reference to how the kunai used a rope to keep the blades dry while working in the garden.