Tips For The Favela Map With Rainbow Six Siege

Tips For The Favela Map With Rainbow Six Siege ...

If there is one thing that sets Rainbow Six Siege apart from its other Rainbow Six companions, it''s possible that their setpieces may be extremely pronounced until the point of immersion. This map, built in Operation Skull Rain, has a large street block as its design, bringing players back to Brazil for a rich tactical experience.

Players in this Rainbow Six Siegemap get a complete Rainbow Six experience, complete with complex passageways, high points and extremely destructible areas for both teams. Just how should players approach the Favela Map, given the map''s features?

Favela: More Flexibility, Adaptability

The Favela redesign has just done some research to improve the map''s accessibility to both sides. Contrary to other maps with expected metas and strategies, Favela''s appearance is somewhat more accessible for players, allowing for more creative offenses and defense strategies. Here are some of the most useful strategies:

  • Tactical Aggression: While rushing for the victory is an ideal route for a relatively open area like Favela, it makes more sense to be tactically sound regarding even something as straightforward as offense. Given the more dynamic nature of the map, teams might want to be more coordinated when it comes to aggression - especially when it comes to jumping enemies by surprise.
  • Get Confident In Shots: Considering the rather open nature of the map, its highly possible for other teams to approach Favela with crazier strategies. As such, its best for players to remain confident about their shots and take the swing if they really think its possible to win. However, its much more practical to do the double swing - coordinate with the team to flank enemies and secure the wins with the least casualties.
  • Recon Is Still Key: Given the more open and dynamic nature of Favela, both teams will likely be more open to exploring unique strategies. This is where recon matters the most, as the players who can gather the most intel can counter unpredictable strategies more consistently.

Basic Defense: 2F Going 1F For Rotations

Given the way site selection was established, it is evident that 2F or Second Floor is the best defense strategy. In terms of rotations, the best Defender routes to take would be securing the 2F first and then going down to 1F or First Floor.

For more specifics, the ideal protection route would be obtaining 2F storage and Coin Farm, and then 2F Coin Farm and Bunks, before transforming into 1F Pink Kitchen or Pink Apartment. With the appropriate defensive strategies, the players defenses will not be able to leave any openings for the Attackers to secure their entrances.

Reinforcements: Block 2F Entry Points

Given the Defenders'' recommended defensive rotation, there are certain essential basic reinforcements that players need to secure if they wish to protect their sites in 2F. This goal is to make it possible for the Attackers to obtain map control, and the right barricading in this context means refusing proper entry into key areas in 2F. Ideal barricades are:

  • AK Walls (2F Storage): Protecting this will deny entry from 2F Heavy Storage Side, providing Defenders some degree of protection from this particular area.
  • Hacker Wall (2F Heavy Red Stairs): A more crucial defensive point, securing Hacker Wall will deny access not just to 2F Coin Farm but its connecting areas, disabling Attacker access to 2F Storage and 2F Bunk.
  • Wall (2F Coin Farm/2F Bunks): This denies entry from anyone who tries to access the area from the 2F Small Office and 2F Top Yellow entrances.
  • Small Wall (2F Coin Farm/2F Bunks): Instead of barricading both entryways, it helps to barricade only one panel and leave another open for rotation. That way, enemies cant just expect Defenders to come from one side, as theres another lane that Operators can use for funneling.

Reinforcement: Block 2F Line Of Sight

Apart from securing entryways to give Defense a better chance of rotating, it''s important to protect the defense from external forces. Windows still provide vulnerability on members of the Defenders, which means these must be reinforced as best as possible to prevent access to peeking locations. Ideal barricades are:

  • Right Side, Hacker Wall: This essentially disables peeking and line of sight from the 2F Storage side into Hacker.
  • Left Side, Hacker Wall: This also disables peeking and line of sight but from the 2F Bunks side into Hacker.

Reinforcement: Focus On 1F Pink Then Expand

Interestingly enough, among the many 1F areas, the best place to stay in touch with in the context of protection would probably be the 1F Pink Kitchen and Pink Apartment, considering that there are a lot less areas to contest here than the 1F Blue and 1F Green areas above it in the map. Afterward, an ideal approach is to expand the defense so that Defenders may have the opportunity to roam around.

  • 1F Bottom Trash Stairs/1F Foosball: This ensures enemies wont have access points towards angles in 1F Foosball and 1F Tetris.
  • 1F Laundry: This blocks enemies from using 1F Trash to gain access to 1F Foosball and get middle access into all the other areas.
  • 1F Pillars: This blocks 1F Yellow Stairs from allowing Attackers into giving access to 1F Pink Kitchen and 1F Master.
  • 1F Master/1F Tetris: This blocks access from 1F Engine Window, 1F Bathroom, and 1F Foosball Door and allows Defenders better access to rotations and contests.
  • 1F Pink Kitchen/1F Weed: This denies line of sight from 1F Weed Window into 1F Pink Kitchen and theres a lot of opportunities to rotate into various exits.

Defender Operators: Barricade Is Key

It helps to consider which Operators to use in order to capitalize the remaining offensive options for Attackers, owing to strong reinforcements in both 1F and 2F. This helps to lure opponents into vulnerable points for maximum carnage. In this regard, good Operators in this regard would be:

  • Castle: His ability to barricade entryways will not just deny entry for Attackers but force them in unfavorable positions. This essentially forces Attackers to run into rooms with window-peeping opportunities, leaving player Defenders capable of finishing would-be infiltrators.
  • Smoke: The presence of Smoke reinforces the funnels that Castle leaves open for Attackers, sending them into traps consisting of Operators heavily-defended by Smokes Deployable Shields.
  • Goyo: Similar to Smoke, Goyos two Deployable Shields can deny access to more vulnerable spots. These work similarly with Smokes Shields, except to maximize funneling the aforementioned areas.
  • Jaeger: Taking full advantage of the funnel effect, Jaeger and his Active Defense System is a nifty auto-attack tool against Attackers who insist on pushing on certain locations where Defenders cant put a live Operator to rotate against.
  • Mute: This Operators Jammers can deny intelligence from some of the most apparent defensive points, forcing the enemy to destroy these barricades by wasting bullets or utility and especially time.

Basic Attack: Go For The Heavy Attack

Given the Favela''s structure, particularly on the higher stories, it makes sense for Attackers to proceed using the 2Fs more open areas, particularly 2F Heavy Red Stairs, 2F Heavy Trash Stairs, and 2F Heavy Storage Side. Some might try to take advantage of the 2F Yellow Stairs and 2F Small Office, although they don''t offer as many modes of entry as the other locations.

Through these attacking points, players may start predicting where Defenders can give their reinforcement and ensure they allocate enough of their resources to secure a significant attack. That way, Defenders are forced to retreat from their previous positions to defend the major points.

Offense: Consider Practical Plant Sites

Since Attackers are expected to not only breach through the Defenders defenses but to successfully payload, it is important to make consideration that there are clear locations in Favela, immediately open for planting provided players know how to carefully approach them. Here are the best planting sites:

  • 2F Behind AK Wall (2F Heavy Storage): Once players get to breach the AK Wall, the spot behind it is immediately an ideal place for planting. It gives Attackers a lot of ideal vantage points such as a view of 2F Coin Farm and the end point of 2F Bunks. Ideally, one would want to vertically secure the entryway of 2F Bunks and 2F Heavy Red Stairs to avoid retaliation.
  • 2F Bunks Center: Located at the center of 2F Bunks, this is another ideal defensible planting location given theres already cover provided by the furniture. To avoid sensitive denials from 2F Small Office, 2F Top Yellow Stairs and 2F Heavy Stairs, players can start their assault from the 2F Heavy Red Stairs and 2F Small Office to secure these angles.
  • 1F Fridge (1F Pink Kitchen): One of the best planting spots in 1F is directly behind the indestructible fridge in 1F Pink Kitchen, which immediately forces the best Defender counter to come from 1F Bottom Yellow. Other denial spots could come from 1F Blue and 1F Green, and even 1F Weeds. An ideal push here is to secure both 1F Bottom Yellow Stairs and 1F Weeds to eliminate the best denial modes for Defenders.

Offense: Hard Push Lineup Is Key

Favela Attackers must be more flexible in terms of their line-up, particularly in the face of various defensive barricades and structures. As such, Defenders typically need to concentrate on strategic spots. Favela Attackers must be more aggressive in terms of their approach.

  • Hard Breacher: It helps to always have a Hard Breacher available to ensure the toughest of defenses are made accessible, especially when the team has decided on a specific approach.
  • Soft Destructors: Alongside a Hard Breacher, it helps to have support units in the form of Soft Destructors that can annihilate most soft barricades to provide points of entry. These could be in the form of melee destructors such as hammers (e.g., Sledge), or perhaps through grenades.
  • Vertical Player: Another essential aspect in a Favela Offense is a Vertical Player, essentially someone that can go for the offense from the bottom-up and top-to-bottom, ensuring that theres some way for the Attackers to secure a vantage point.
  • Flank Push: Another integral component of an Attacking team is that of a Flank Push, essentially an Operator dedicated to surprising Defenders who want to try rotating to secure their defenses.
  • Area Denial: Finally, an integral Attacker Operator would be someone that can reinforce the chosen offensive approach by the team and ensure no one else could interrupt the offense.

Prepare For Multiple Attacks, Attacker Operators

When it comes to selecting the right Operators for a Favela Attacker team, it helps to choose Operators that are capable of holding off on their own and fulfilling various destructible duties regardless of their point of attack. As such, here are recommendations Operators that are capable of both secure and eliminating Defenders in charge of them:

  • Ace: When entering hardline-protected zones, the hard-breaching capabilities of Ace can easily give access to barricaded areas. This may seem obvious, but a hard-breacher is essential for a place like Favela with multiple points of entry.
  • Buck: Courtesy of Bucks breaching shotgun, he can actually go hard on secure zones. After being hard-breached, Buck can actually secure vulnerable spots by breaking through otherwise-secure defenses. In 2F, for instance, he can destabilize denial in 2F Heavy Storage and 2F Coin Farm.
  • Sledge: Through his breaching capabilities, Sledge can tear through basic reinforcements and secure the offense in otherwise-impenetrable zones.
  • Zero: Thanks to his loadout, Zero can unload cameras all over integral corners in Favela to secure a view on the current Defender rotation, giving him access to potential flanking zones and clear defensive positions.
  • Capitao: His silent loadout allows him to either incapacitate enemies without generating noise or ensuing chaos through smoke - both effective strategies to disorient Defenders in otherwise heavily-defended areas.

Rainbow Six Siege was released in 2015, and is now available on PlayStation 4, Xbox One, PlayStation 5, Xbox Series X, and Series S, as well as Microsoft Windows.