The asymmetric slasher simulator developed by Behavior Interactive received a board game adaptation from Level99, a company that is no stranger to bringing video game experiences to the tabletop scene. The Kickstarter campaign for the game ended as a wild success, culminating in a goal of more than a million dollars.
Which killers and survivors made the cut? Is the Dead Hard / Unbreakable / Decisive Strike combo still busted? Does DBD even work in a board game format? Here are the answers to those burning questions.
10 How to Win
The distinction between winning and killing survivors is different for killers and survivors, while also establishing generators around the map. In contrast to the video game, survival must be ruled out, even when they''re hooked.
Killers have to injure and hook their prey, each time they hook a survivor (two if its their first time), and another one for every turn they remain on a hook. Killers win when they get nine sacrifice points. They have to search generators and perform skill checks to repair them. When they repair five, they must find and repair the exit gates to win the game.
9 Its A Hidden Movement Game
The game takes place in round, and as a result of each round, killers and survivors must commit to their actions before making them, with all players planning their actions secretly.
Interestingly enough, secret communication is explicitly prohibited, and anything you say as a survivor player must be understood and heard by the killer, requiring survivors to think about the importance of teamwork rather than letting the killer know what they are doing.
Survivors are first, so killers must accurately predict where they will be going and what they are doing.
8 There Are No Licensed Characters
Unfortunately, only original properties by Behavior Interactive will be included in this game, thus there will be no Pyramid Head, Nemesis T-02, Sadako, or anything else. Level99 hasnt mentioned anything about adding licensed characters as expansion content, either.
Some perks that have become staples of the video game, such as Laurie Strodes (Halloween) Decisive Strike, Bill Overbecks (Left 4 Dead) Unbreakable, and Leatherfaces (Texas Chainsaw Massacre) may not feature in the board game. However, the perk cards - used to instill killers and survivors - have not been completely disclosed, so it is possible that they kept the rewards without the license.
7 There Are 16 Killers and 17 Survivors
The Standard Edition only allows you seven survivors and six killers. However, the characters you receive are fairly dependent on their status of release, with the Standard Edition offering you every survivor up to Feng Min, and every killer up to The Doctor, without licensed characters.
The Collectors Edition has ten additional survivors and ten more killers (11, if you count Victor of the Twins separately), all survivors up to Yun-Jin, and all killers up to The Trickster, again excluding licensed characters.
6 Grab The Collectors Edition, If You Can
Even without counting 20 whole characters, each with their own unique abilities, The Collectors Edition justifies its more costly price. You get four maps instead of two, more perk cards to customize your killers and survivors, and perhaps the most cool of all, minis for your objectives.
That''s why you get a little generator with pips that fit into the mini to denote progress and little hooks that you can ACTUALLY HOOK SURVIVORS ON because no edition you get, they have hook holes on their backs.
Unfortunately, the Kickstarter campaign has ended, and Level99 will only be selling them out of their online store and only in limited quantities. Nevertheless, if you have the choice, consider purchasing the Collectors Edition.
The Mechanics Feel True To The Video Game (Mostly)
Given the difference in the mediums, it''s not one-to-one, but if you play the video game a lot, the board game will likely feel like a second nature to you. Since the goals remain unchanged, its simple to slip into their tiny plastic shoes.
Some concessions have been made in the name of a more enjoyable board game experience, such as the inability of survivors to die, because it would be mega-soil to be dead and have to wait for the next game - or survivors being hooked-able from injury rather than being dropped, since having to keep track of three health states as a killer is a problem in the face.
Certain killer powers perform a lot differently than they do in a video game, but changes to the power keep the sense of what it takes to confront that killer. Wraith, whose Wailing Bell now works as a long-range teleport instead turning him invisible, keeps the feeling of him being able to sneak up on you from anywhere.
4 Three Ways To Play
Adept, Bloodweb, and Devout are three modes of play. They don''t matter how the game is fundamentally played, but they also affect how the characters are formed.
Adept is a game in which you play with the three bonus symbols on your characters board. Bloodweb gives players five perk cards, and you may choose whether to use any given perk or to cover it up with a different perk card. Devout just allows players to pick and choose which perk cards they used.
3 Its Always Four Survivors, One Killer
Because the board game involves always four survivors versus one killer, regardless of how many people are actually playing. This means that the minimum number of players to play the game is three, and the maximum number is five.
The ideal scenario is a full game, with four players playing survivor and one playing killer, although the game is still playable as the numbers decrease. At four players, one player will have to control two survivors, and at three players, two players will have to play two survivors each.
In the board game, two survivors are more unique.
survivors tend to be paper dolls because they look different, but their actual mechanics depend largely on their perk loadout, which, depending on how much you play the game, may be anything. Killers can do the same, but their abilities set them apart from other killers.
All characters in the board game have a unique perk, which is not available as a perk card, and therefore is unobtainable by other characters. Prove Thyself will only ever be available for Dwight, Sprint Burst for Meg, No Mither for David, etc.