After The Norse Saga, the God of War: Ragnarok franchise should go

After The Norse Saga, the God of War: Ragnarok franchise should go ...

The decision to preemptively reveal that Kratos and Atreus'' time in Norse mythology is coming to an end has put the God of War series'' future in jeopardy, as many enthusiasts predicted the next chapter of the story to unfold in a three-part narrative. However, when God of War: Ragnarok hits PS4 and PS5 later this year, it will mark the end of an era.

After God of War: Ragnarok, the Santa Monica Studios series will move on from its Norse backdrop, giving Sony the ultimate opportunity to produce the game. That means that a fresh mythology, story, and general sense of doing things will be needed at some point in the future. Fortunately, there are plenty of options that might work.

God of Wars Conceptual Future

Before Santa Monica Studio decides on the physical direction that the God of War series will follow after Ragnarok, it will need to figure out how it will proceed. Regardless of the ultimate destination, a new playable protagonist should be included in the game''s future strategy. It would be a terribly difficult process for many gamers, but the timing will be right at the end of the upcoming game for Atreus to become the main focus.

When God of War: Ragnarok''s credits come, it''s important to keep in mind that Kratos will have spearheaded ten mainline games. With the character currently attempting to star in his previous situation, keeping the Greek god of war in the picture would cut the scope of where Santa Monica Studio might go from a narrative perspective. However, this possibility is certainly greater if Santa Monica take this journey.

The next entry in the God of War franchise should still look and feel like the outgoing Norse saga. In the grand-scheme of things, the current gameplay loop and the one-shot camera style are both relatively new occurrences. Ideally, adding a new pantheon and main character would likely permit Santa Monica Studio to freshen things up just enough while still giving enthusiasts more of what they''re likely to be craving.

Egyptian Mythology

Due to Santa Monica Studios'' decision to cap its Norse saga with two entries, there is an extensive list of places God of War could travel to following Ragnarok. Its estimated that over one hundred mythologies have been worshiped throughout human history, so the possibilities are extensive. Only the Roman pantheon is also likely to avoid active contemporary religions that have faced backlash following similar adaptations, such as Christianity and Judaism.

With that context in mind, ancient Egypt and its pantheon of gods and monsters are the main candidates, whereas Santa Monica Studio offers a unique experience. Beyond the fact that this point of time, fans have been calling for an Egyptian God of War game, but the whole mythology gives us the possibility to create a game that is absolutely unique. It''s a shame that the studio has not brought anything to life before.

The vast array of unique gods and monsters in ancient Egypt has been explored for centuries. In terms of gameplay, the ancient Egyptian pantheon has an almost otherworldly feel. Its gods are often complicated from a personality and a power perspective. This combination, however, has a lot of potential when it comes to boss fights and encounters that have often defined the series.

Santa Monica Studio, which was based in ancient Egypt since its introduction, considered heading to Northern Europe. Norse mythology was chosen instead, as the space''s isolated wilderness was better suited to Kratos it wanted to explore. Using Egyptian mythology now would be an ideal challenge and opportunity for it to address unfinished business. References to Egypt have been inserted into the series since its introduction, and a comic-book tie-in was commissioned in 2021, so a lot of work has already been done.

Other Mythological Options

While ancient Egypt should be visited as the next destination for the God of War series, there are other options that might be equally viable and worthy. For example, when Sonys Sucker Punch Productions has moved on from its examination of the region culture in Ghost of Tsushima, there are several additional possibilities that would be equally beneficial and useful.

The vibrant Polynesian mythology of the Central and South Pacific has often been explored in other forms of media. However, deities like Maui havent successfully transitioned from Hollywood to the realm of gaming. There is still a significant gap when it comes to representation that Santa Monica Studio should seriously consider considering shortly. It is packed with locations and characters that would likely appeal to enthusiasts.

While there are several European mythologies that might be explored in the future, it''s easy to imagine the majority being comparatively low on the Santa Monica Studios bucket list. Despite the fact that Celtic mythology and its druid magic would be attractive for example, it''s time for the world''s other continents and deities to be given a chance in the spotlight. Chinese, Aztec, and Hindu mythology should all be taken seriously, as they adopt the God of War series in diverse and unique ways.

The Multiverse Approach

Santa Monica Studio has redesigned its source material in a nearly one-dimensional way since its release on the PS2 in 2005. However, it has no choice but to follow Ragnarok as it may through several mythologies faster than it might, but taking the multiverse approach would benefit the series on many fronts.

Instead of using ancient Egyptian mythology all on its own, Santa Monica Studio should consider incorporating additional mythologies into the mix at the same time. With the fall of the Norse-world seemingly on the cards in God of War: Ragnarok, two of the Earth''s ancient group of gods will likely have died by the end of the game. This kind of gap is naturally going to have a direct impact on every other pantheon.

A conflict between two sets of gods might be beneficial for a narrative character like Atreus. For example, players will already be familiar with the concept of the multiverse and the epic crossovers it can create. So, the window that leads to the series'' next has been wide-open.

Ragnarok is expected to release this year on PS4 and PS5.