The next D&D set for Magic: The Gatherings is more like Dungeons & Dragons

The next D&D set for Magic: The Gatherings is more like Dungeons & Dragons ...

With Adventures in the Forgotten Realms, a new game based on Dungeons & Dragons, will be released on June 10, and on Tuesday lead designer Corey Bowen explained how the game will be performed. A complex, draftable set of Commander-focused cards and a gameplay experience that evokes the feeling of actually playing D&D.

Battle for Baldurs Gate is primarily designed for drafting, therefore players will need to create new decks on the fly just as the game begins. Job one will be selecting a Commander from the two Legendary Creatures that appear in each pack of Draft Boosters. Depending on the creature, players will then choose a background.

According to Bowen, background cards perform a similar role as the partner mechanic (which was introduced with Commander 2016) by adding versatility to a given creature. It also adds to the D&D theme, using the concept of character creation to add to the potential mana colors commanders can utilize while also sprinkling in new abilities.

Check out these details! The face cards for the four #MTGBaldursGate precons. Based on these legends, which deck are you selecting? #wotcstaff pic.twitter.com/wgdfsrpwNC

As it turns around the table, players will draft two cards at a time from each pack, constructing 60-card decks in all sizes (down from the Commanders traditional 100 cards). However, the singleton rule will not apply. It also means players may have multiple versions of the same card in their deck.

Prefabricated decks that match the standard 100-card format will be sold separately.

The new set will include additional equating elements from D&D lore: Elminster, the powerful wizard created by Ed Greenwood for the most famous Forgotten Realms setting; Azrion and Githyanki warrior, along with companions from Baldurs Gate 3; and Baba Lysaga, a hag from Barovia and the mother of Tasha, the original in-fiction author of Tashas Cauldron of Everything. There are also a few more cuts from the original

A new dungeon card will be added to the Magic cards that allow players to push their luck by injecting energy into a physical space in hopes of earning lucrative rewards. This time around, players will be able to explore the legendary Undercity below Baldurs Gate. However, the way they do it will be a little different.

Players will make use of the new initiative mechanic, taking the lead on their turn to move their characters through the dungeon. The frequency of initiative cards should be somewhat higher especially when played alongside adventure cards, allowing players to travel a bit quicker.

Dice rolling makes its return with Battle for Baldurs Gate. Certain cards will allow players to roll a d20 like in D&D, with rewards based on how high you roll. However, only one card called Wand of Wonder was shown.

Previews of the preconstructed Commander decks will be available online starting May 30. So far we only know their names: Party Time, Mind Flayarrs, Draconic Descent, and Exit from Exile.

The launch of Commander Legends: Battle for Baldurs Gate will be held at retail on June 10. Weve included a comprehensive collection of all the new cards here.

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