The Chaos Chamber's Best Curses To Choose In Tiny Tina's Wonderlands

The Chaos Chamber's Best Curses To Choose In Tiny Tina's Wonderlands ...

Tiny Tina''s Wonderlands'' Chaos Chamber is about loot. Instead of having a hefty amount of Loot Luck, the best way to guarantee the most legendary loot is to maximize the Crystals you earn every run. Especially since all Crystals must be spent on the Barf Bunnies before leaving the Chamber.

If you are not too keen on getting every encounter Elite, then stacking Curses is your best bet. Depending on the severity of the Curse you choose, both your Crystal reward and encounter hazards will increase exponentially. Here are the best Curses to choose when it comes to their Crystal payoff.

10 Anarchy Curse

  • Easy
  • +30% Bonus Crystals

Anarchy has no downside, other than the sheer chaos of it. It raises you for +25% Gun Damage, but it reduces your weapon''s rank to +100%. This is a nice curse to follow up on tougher Medium or Hard curses.

9 Party Time Curse

  • Easy
  • +30% Bonus Crystals

The Party Time curse does not add or diminish much to your Chaos Chamber run, except to add a little glitter to everything. Every enemy you kill has a +10% chance to cause a "Lootsplosion," dropping oodles of gold, gear, and extra Crystals.

Critical Kills even guarantee a Lootsplosion upon enemy death. Great for a small buff to Bonus Crystals and filling your pockets in the process.

8 Healing Vengeance Curse

  • Medium
  • +60% Bonus Crystals

This curse might be a big pain at first glance. While this curse is effective, it may release a "Healing Soul" that slides around the arena, healing the first enemy it touches.

While it is very difficult to watch the Badass enemy, you have fought on returning to full health, but this can be easily avoided. Shoot the Healing Souls down quickly as soon as they spawn, and they will drop health potions instead that you can utilize.

7 Break It Up!Curse

  • Medium
  • +60% Bonus Crystals

While active, "Break It Up!" reduces non-enemy damage but fire rates while near other enemies. This is achieved by kiting enemies around corners and taking on as many solo baddies as possible. If you encounter a particularly large swarm of glowing red enemies... run.

6 Magma Breach Curse

  • Medium
  • +60% Bonus Crystals

The Magma Breach curse may spawn lava beneath your feet after you received damage or taken damage, but only if you are not moving forward. This is very straightforward to dodge, given that you may not stand still until the first time.

This curse, which can last as long as you are constantly strafing, jumping, or moving, gives you a considerable amount of Bonus Crystals, while having a nearly zero effect on your run.

5 Nullify Curse

  • Medium
  • +60% Bonus Crystals

Nullify can be a bit of a woe. Damaged enemies receive a three-percent Damage Reduction against the type of damage it just received for three seconds, which can be extended to 20 times. Basically, making enemies slowly invulnerable to the type of damage you are doing, which means no additional Elemental Damage buffs. However, as long as you have a capable weapon, you should be a-okay.

4 Bulwark Buddy Curse

  • Hard
  • +120% Bonus Crystals

There are a few Chaos Chamber curses that will devastate enemy "companions," which are quite difficult to deal with. While the Bulwark Buddy curse is certainly the easiest among them all, not too unlike the "Aegis" dragons encountered in the Wastard or Dragon Lord boss fights. However, the Bulwark Buddies are deposed to an enemy, giving complete immunity. However, they are uncommon Bone-type enemies that may be quickly killed before continuing on.

3 Out, Damned DOT!Curse

  • Hard
  • +120% Bonus Crystals

The "Out, Damned DOT!" curse is effective in reducing your firepower. As the name suggests, your Status Effect damage is reduced by 80%. So, if you had been relying on weapons of Elemental Damage that have huge damage-over-time effects, you will need a firearm that packs a punch on its own to overcome the curse. Otherwise, the debuff is well worth the extra Crystals.

2 Rogue Lite Curse

  • Hard
  • +120% Bonus Crystals

The problem with the Rogue Lite curse is that it should not be stacked with anything other than Easy or the occasional Medium curse. It is relatively straightforward on its own. The Chaos Chamber becomes a true Rogue Lite. On the one hand, all enemies drop health potions on death, making it much easier to keep yourself alive.

1 Stay Back Curse

  • Hard
  • +120% Bonus Crystals

This curse isn''t for the melee-focused character. However, if you feel confident in your long-range shooty-shooty abilities, then the Stay Back curse is fairly straightforward to mitigate. While active, enemies will attach an Elemental beam onto you when at close range. This can really eat through your Ward, but as long as you are mindful of your surroundings and keep enemies at bay, the Bonus Crystal payout is only yours.