Sega provided Sonic Frontiers'' "story, backstory, plot beats, usable characters," according to Ian Flynn, confirming rumors that he didn''t write the game''s story.
Ian Flynn, well known for his work on Sonic stories for IDW, was revealed to be working on the game in some capacity at the start. However, a recent rumour suggested that was not the case, which was just confirmed in a recent interview.
Flynn was asked about his role in Sonic Frontiers and how it''s been like to have a mainline intro in the series for the first time in a recent interview. This is because to the fact that he was so different from his experience on Frontiers, especially when it comes to his development on comics.
"It''s been a very different journey to be certain," Flynn said, "With the other tie-in media, Im the one to pitch the story, the characters, the themes, etc. With Sonic Frontiers, SEGA provided the story, backstory, plot beats, and usable characters. So it was a very different approach to telling a Sonic story than what Im used to."
Although Flynn''s experience is quite different from what he''s used to, he appears to be unblemished by it, declaring, "All that aside, it was a dream come true to develop a major Sonic title such this, and a huge learning experience." I hope everyone enjoys the opportunity I had to bring to the table.
Flynn revealed a bit more detail about Frontier''s overall look, "Melancholy is a good word for the story overall." Sonics indomitable ability continues throughout the adventure, and its purpose allows him to assist each of his friends as they deal with their own personal challenges... The Sonics'' ''never say die'' attitude is certainly put to the test."