Hong Kong''s third Shadowrun series will take you to Kowloon Walled City and the outskirts of Heoi, with exciting lights, colorful characters, and plenty of new shadowruns to keep you occupied, all against a backdrop of intrigue and mystery.
This campaign is even more popular than your previous campaigns. There are many weapons and spells to experiment with, a fresh, fresh version of the Matrix, and a team of five characters to get to know. Don''t worry, we have some great tips to get started.
Best Mission Order
After the first introductory missions in Dragonfall, you''ll be given the most freedom to begin your next missions: The Dig, Outsider, and Bad Qi. Generally, you may follow this instructions when you tackle these three missions in general.
- Take on Outsider immediately. It''''s a pretty chill mission that involves you solving a murder and it''''s quite easy to get through it without encountering combat altogether. In addition, you can recruit a new party member here.
- The Dig is another pretty easy mission - there can be some tricky combat encounters but you can grab some great loot from it.
- Bad Qi can be a very annoying mission, leave it until you have some more experience with your party and have developed your build a bit.
For most individuals, you may take them in any order you like. However, note that some missions are personal, with certain situations revolving around them:
- Misdirection is a regular mission but is closely linked to Racter''''s storyline. He will be less likely to chat with you until you complete this mission - take him in your party.
- DeckCon 2056 and Retribution are Is0bel and Gaichu''''s personal missions, and will also make those characters focus on those missions.
- The Sinking Ship is Gobbet''''s personal mission, unlocked when you enter Gobbet''''s room to find that she''''s missing. Gobbet will be unavailable for any other missions until you complete this mission, so do it ASAP if you plan on using her.
Hybridize Or Specialize
When it comes to Karma rewards, Hong Kong is very generous. Most missions offer multiple methods to get bonus Karma, and the missions itself often reward between eight and ten Karma each. This gives you plenty of room to experiment with builds, either as a hybrid or a total specialist.
- Hybrids will be able to do more things in battle but may fail to equip the best spells or weapons as soon as they unlock.
- Specialists will be able to pull off great feats but will rely more on their teammates for the skills they don''''t invest in.
It''s beneficial to plan out your build early in the game so you may use your Karma wisely.
When it comes to money, Hong Kong is fairly tight. You won''t get nearly as much nuyen in Hong Kong as in previous campaigns, so it''s important that you make reasonable purchases.
Here are some tips to help you make the most of Hong Kong''s reluctance to pay you:
- Try to stagger your upgrades - you will not need to buy every single rank of every weapon or spell. For example, consider waiting until you have access to Powerbolt III or Acid Bolt III to upgrade your main spell, instead of shelling out for the second rank.
- If you''''re not a Decker yourself, take Is0bel on every mission possible. She can jack into the Matrix and acquire paydata that can be sold at your mission computer.
- Stick to a rule of only buying things when the shops upgrade. This way, you won''''t be caught short with no money to buy things when the shops eventually do get better stock.
- Only buy equipment and items for your allies if you really need to and want to - they can operate completely fine on their own.
Sleep In Your Bunk
After taking on another mission, you''ll have the option to sleep between the majority of your missions.
This will give you more insight into the Walled City''s curse, which you''ll need to know before getting the best result.
The Matrix Has Changed
The Matrix sections of Hong Kong are quite different from those in Dragonfall and Dead Man''s Switch. They now include stealth components. This is a risky move, which will make your life significantly difficult. There is also a hacking minigame that you''ll likely want to play pretty quickly.
Check out our checklist for tips to deal with this problem.
Once you have access to the safeboat, it''s possible to obtain two characters immediately. It''s best to do this as quickly as you can, as you''ll be able to see their personal storylines and thus, their personal missions more easily.
- To recruit Racter, simply head to the decks below and talk to him. Eventually, you''''ll get the option to ask him to join you. He''''s a Rigger with a pretty impressive Drone.
- To recruit Gaichu, take on the Outsider mission. Once you''''ve found the culprit at the end of the mission, forgive him and recruit him. Gaichu is a melee fighter with a highly adaptable playstyle.
To enthuse Karma into your Charisma stat, it''s extremely probable that you''ll want to make Etiquettes more accessible, and they''re fantastic for exploring the world and getting more rewards from dialogues.
You may take the three steps required to acquire a Totem power with just six points of Karma invested in Spirit Summoning, according to Charisma.
A few new Totems were added in Hong Kong, which will instead offer you an active skill that you might never remember to use, and provide a permanent, passive buff. The Boar and Cobra Totems, which also provide 15 additional HP and additional damage and accuracy.
You''ll be confronted with the Etiquette problem in Hong Kong once more. There are so many options to choose from, and it''s impossible to know exactly how useful they will be until you complete the game.
Never fear, we have some top-tier recommendations:
- Security and Socialite come up quite a few times and provide alternative, easier ways to complete certain missions. It''''s probably only worth taking one of them.
- Shadowrunner will help in situations that aren''''t covered by Security and Socialite. You''''ll also get to learn a lot of lore and background information with this one.
- Academic comes up more than any other Etiquette but is almost exclusively reserved for coming off like a smarty pants and learning lore. It''''s interesting, but not all that mechanically useful.
A few high-level Charisma checks later in the game are very beneficial to pass. They''ll require a whopping seven Charisma to pass, but it''s worth the investment. A very straightforward way to get that level of speechcraft is to level up to six Charisma normally (getting three entire Etiquettes on the way) and purchasing the Tailored Pheromones bioware for an easy +1 that doesn''t even cost any Essence!