In a spectrum of supernatural characters, you''d expect the resident Shaman to be a fairly powerful character - and that much is true. Gobbet is a fantastic spellcaster companion in Shadowrun: Hong Kong.
She''s a Rat Shaman who enjoys and uses plenty of great spells during a battle, and a wicked SMG to fall back on when spells just don''t cut it. Investing your time into planning out her skills will pay dividends.
Gobbet''''s Best Skills
With every two missions you complete, companions have the option to make fresh upgrades, regardless of whether they actually went on them.
The latter assists her in dealing more damage and being a more effective spellcaster, while the second focuses on her ability to summon Spirits and control them.
|1||Ranged Combat: Increases Ranged Combat and SMG by 1 point each.||Spirit Control: Spirits that Gobbet summons will never break away in the first two turns after summoning them.|
|2||Destroy Spirit: Gobbet gains an ability that deals 99 DMG to any hostile spirit, instantly killing them.||Steal Spirit: Gobbet gains the ability to steal enemy spirits, flipping them to your side in battle. When she reaches Rank 5 Spirit Control, she can steal two spirits at a time.|
|3||Poison Fog: Gobbet learns Acidic Fog, which now does AP DMG in addition to Poison Fog''''s usual HP DMG.||Shrine Spirits: Spirits that Gobbet summons will now stick around for an additional turn - a total of 3 turns in all.|
|4||Plague Barrier: Gobbet gains a powerful Barrier spell that deals 14 HP DMG and 1 AP DMG to all who entire the affected tiles.||Devil Rat Spirit Fetish: Gobbet now takes a Devil Rat Spirit Fetish with her on all missions.|
|5||Haste: Gobbet learns how to cast Channeled Haste, which lasts 4 turns and will also increase Gobbet''''s accuracy by 15% when cast.||Consume Spirit: Gobbet can consume spirits, which heals her for 10 HP and increases her AP by 1 per turn for 2 turns.|
Both strategies can be found on how you build Gobbet in battle. Both are worth considering, as there are a number of opportunities to choose from.
This build combines Spirit Control, Destroy Spirit, Poison Fog, Devil Rat Spirit Fetish, and Haste.
As these spells become more widespread, Gobbet can be very powerful. However, they are limited to environmental summons and consumable Fetishes, which results in Gobbet being a little hampered.
We both use Spirit Control and the Devil Rat Spirit Fetish for a good reason. Having the option to summon Spirits and have them stay loyal for at least two turns is quite beneficial, plus it''s easy to find Devil Rats more powerful than a situationally beneficial Plague Barrier spell, thanks to intelligent pathfinding. There are a few limitations to force enemies into a Barrier spell.
It''s worth noting that when you can make Plague Barrier work, it''s enormously powerful. The fourth upgrade is the one most up to personal choice.
The final upgrade is simple. Despite the second upgrade, you''ll already have a way to deal with enemy spirits, and enemy Spirits are quite rare in this game anyway. Haste is also one of the most powerful spells in the game, and this is the most powerful form of it.