The Capcom Fighting Collection has brought arcade combat games back to life, and it's a must-read item

The Capcom Fighting Collection has brought arcade combat games back to life, and it's a must-read it ...

Although gaming has exploded since its modest beginnings, an unfavorable outcome of the video game boom, and the creation of home consoles, was the decline in the use of arcade games. Sure, these machines still exist, thanks to Arcade1Up, but they are becoming few and far between. However, the charm of arcade games, and arcade games in general, have not disappeared. Capcom is well aware.

Capcom Fighting Collection wants to integrate some of its traditional arcade fighting games into PC and consoles. Titles such as Red Earth, Vampire Hunter, and Savior, and the Street Fighter spin-offs, were faithfully reproduced to play just as the arcade would. So, did Capcom score a K-O with this fighting anthology?

A look into Capcom Fighting Collection

Capcom Fighting Collection is a series of iconic fighting games of the past, including Hyper Street Fighter, Super Gem Fighter, and Super Puzzle Fighter Turbo II. This anthology is a historic one, as this is the first time these games will be available outside Japan.

Capcom Fighting Collection provides free online play, bug fixes, and a museum for music and artwork from the franchises. Alongside this, all games outside of Super Puzzle Fighter Turbo II include training, bug fixes, and a quality-of-life facility. Apart from Vampire Hunter 2: Darkstalkers Revenge and Vampire Savior 2, they come in both Japanese and English versions.

Do all of those changes make a difference?

Players may tweak their experience depending on their comfort level and expertise. Newcomers to these arcade games can jump right into the Training mode, work their way up by getting comfortable with the button combos, and ironing out the kinks before heading into the actual game. In addition, players may modify the control configuration by changing it in the Settings menu.

Another thing to keep an eye on was the appearance of the games, particularly how well they were imported into consoles. On the Nintendo Switch the console version used for this review edition of Capcom Fighting Collection, the games looked as vivid and rich as possible, but maintained that static-like glow that one might expect from playing on an arcade machine.

But what about the gameplay?

If you like these games, we do not really need to look beyond some of the gameplay aspects of the Capcom Fighting Collection titles. However, if you do not, please note that these games require a lot of training, especially if you want to play with higher difficulties.

The games in the collection, including the Street Fighter spin-offs, all have three difficulties, ranging from the most slow of CPU movements to the most challenging. Once in the game, make sure that you are familiar with whatever control configuration that is set, as well as knowing that it will make it much easier to mash buttons when faced with bosses and mini-bosses.

The gameplay, by and large, looks the same as the original titles. Granted, these games will play a bit different owing in part to the fact that a controller is the main force. However, those old button-mashing methods used in the past should maintain up for the most part in this fighting collection.

The verdict

These are titles that have been previously released and that are now being ported onto consoles. All Capcom must ensure that these games are effective in both cases, but that they remain effective in the future. As an extra, having the ability to play through these musical soundtracks is fantastic to have.

Capcom Fighting Collection was impressive with its prodigy, but considering that Street Fighter was in the mix, is this a sort of surprise?

Final Score:

8.5 / 10

+These old titles retain an authentic feel
+Upgrades and additions like Training and online capabilities
+Deep customization of control systems makes it much easier to set up combos
A 10-title list makes it look a little light on the games side of the content