Review of Sonic Origins (Switch eShop)

Review of Sonic Origins (Switch eShop) ...

Sonic Mania''s first two parts sequel and one part reimagining of the 2D classics have proved to be one of Sonic''s greatest and best-selling games in recent years. In the (frankly baffling) absence of a true follow-up to Sonic Mania, Sega has instead decided to choose the one-off game for the sequel. All of the four Sonic games, including the rarely re-released Sonic 3 & Knucklesin enhanced widescreen format, and

The first element of this package is the original 16-bit platformers, and they were glad to declare that each version of these games is so fantastically satisfying (and perhaps a little longingly) because these games really got what Sonic is all about. There are no overwrought stories and bizarre self-insert characters here, but there''s just a blue dude with a tude who fights an evil mustache man to save a bunch of animals and, eventually, the world.

Each release here has a clear maturation; the original Sonic the Hedgehog presented a rougher, but cohesive vision of that high-speed, momentum-based platforming. Each subsequent sequel, for example, showed a more refined level design, and a slower, more measured platforming components.

Everyone may be confused about whether one game was better or worse than the other, but there is no need to worry about this one game. Even the first game, which feels somewhat simplified by comparison, feels like a dream and provides plenty of thrills. Additionally, there is an option to experience all of these games once in a lifetime, although it''s possible to avoid disappointments with the short duration of each game.

Each game can be played in either Classic Mode where the original life system is displayed in its original aspect ratioor Anniversary Mode, which is arguably one of the main draws here. Every title is retrofitted with modern enhancements, such as widescreen support, Sonics Drop Dash''s departure from Sonic Mania (and the Spin Dash in Sonic 1), and the possibility to play as other characters in games they didn''t originally feature, but the new adjustments did not do much to improve the original experience, but they did well by

Each mission has a star rating to indicate its difficulty and how quickly you meet the objective. These tasks may give you some incentive to select a level in the manner you wouldnt normally, but later ones also require you to perform some advanced tricks to finish them on time.

There''s a Boss Mode and a Mirror Mode to fool around with. The latter involves you with a set of bosses with no or some rings and three lives, while the latter maintains the levels. Both are excellent for mixing things up a bit, but you will feel a little trouble when you adjust to their limitations.

It''s no surprise that this museum portion is a little bit light on content, but you''ll have something that matches all of your progress across all four games. It''s a great pleasure to slowly unlock and fill out the museum collection, which is a welcome addition to the already-rewarding experience of playing each game.

Sonic Origins, regardless of how pleasant it may be, represents a simple rerelease of these classic Sonic games, which has actually cost us a lot of money. Over the last several years, most of these classic Sonic games have been released in some form on virtually every gaming platform (and Tesla) and many have already been available on the Switch (sometimes, in fact).

The result is that this is a fantastic resource for anyone who hasn''t played any classic Sonic games and is looking for a useful entry point; if the answer is yes, take a second beat to ask if it''s worth waiting for a sale. There''s quite little about this release that easily validates a double-dip; it is only the old Sonic games with some nice, but inessential modern tweaks.

Although the four games on offer here are certainly well-presented and enjoyable, some of them include Sonic Spinball, Sonic 3D Blast, and the far lesser-known Knuckles'' Chaotix, but it may have been helpful to justify the $40 fee. Why isn''t there a substitute for several Sonic 3 audio tracks that famously featured Michael Jackson''s contributions, especially when Sega is considering this as the ''ultimate'' way to play them? Not the same, but the new tracks are

Then there''s the issue that features like harder missions in Mission Mode or some screen borders in Classic Mode are gated behind Sega''s DLC that you should buy separately from the base release. We dont want to be too quick to judge a release based on what it is instead of what it is, but it feels like Sega is fine for what it is, but what''s here is more like a $20 game than a $40 one.


Sonic Origins is simply more of the same, which is both its greatest strength and weakness. On the one hand, it''s a near-definitive way to experience four stone-cold classics that represent some of Sonic''s greatest peaks. On the other hand, these games are already readily available, and there aren''t many additional features or upgrades to justify buying them once more. Otherwise, we encourage you to wait for this to go on sale or just take it elsewhere.

  • Extra modes add a decent amount of side content
  • Sonic 3 & Knuckles, and Sonic CD conveniently playable on Switch
  • Welcome quality of life updates
  • New additions don''''t justify a double-dip
  • If you''''re a hardcore Sonic fan, small omissions and other quirks will sting

Fantastic 8/10/10

SEGA provides a policyReview copy.