Ubisoft has revealed that Assassin''s Creed Valhalla''s England was designed to evoke a sense of wandering the ruins of a post-apocalyptic world.
Eivor can visit ancient ruins, hidden underground tunnels, gigantic collapsed statues, and entire quagmires, built on the remains of a fallen Empire durant their trips across England in Assassin''s Creed Valhalla. Players can even collect Roman artefacts and bring them back to Octavian''s museum in Ravensthorpe to decorate their settlement with various cosmetic items.
As part of the 15th anniversary celebration, the developers shared some little-known facts about Valhalla''s development. When designing England, they decided to "simply wander the ruins of an almost post-apocalyptic Roman world." And it really shows - just dare to visit several far corners of Valhalla''s map, and you''ll be stuck on the very edge of the world with nothing but a sense of satisfaction and desperation.
Ubisoft claims that the team had explored several Viking-related time periods for the game''s setting, including the 1066 Norman Invasion in 793 and the Viking raid of Lindisfarne. However, the developers decided to stick with the 870s and historical characters like Alfred the Great that eventually rolled them into the final game.
Valhalla''s most significant cities have their stories to tell. For example, Lunden has an enormous amphitheatre, where different public events were held during the Roman period. People might gather to witness public executions or gladiatorial combat, although such events aren''t featured in the post-Roman period.
The 15th anniversary celebration of Assassin''s Creed will continue throughout the next few months, with Ubisoft focusing on a different chapter every week. By the end of the year, fans will receive additional Valhalla content updates, including a free "rogue-lite" game mode called Forgotten Saga.