XCloud, a Microsoft Xbox cloud gaming service, is getting a few upgrades in the near future. It has started encouraging developers to include mouse and keyboard support to other xCloud compatible games and to reduce latency on the service, according to Microsoft during its Xbox Game Streaming session at xFest.
The mouse and keyboard support feature hasn''t shipped to xClouds PC users yet. Microsoft says that developers may begin transferring support to their games now, so that the feature will be available on Xbox Cloud Gaming as soon as it is.
Xbox Cloud Gaming is included as part of Xbox Game Pass Ultimate subscriptions, which allows players to stream Xbox games on mobile devices, PCs, and some TVs. While not every title in the Game Pass library is compatible with xCloud, there are dozens of titles on the list that can be streamed from Microsoft as well as from third-party developers.
Microsoft also has given the developers access to their new displays as a way to decrease latency in game streaming. Microsoft is cutting down on some of the most controversial and slow streaming methods. This new process uses direct capture to stream the game rather than the previous, more complicated, display pipeline process.
According to Microsoft, if developers use this direct capture streaming method, the end result may be a 72 million reduction on latency. The downside is that the technology does not yet support HDR, and currently has a max resolution of 1440p, and will run at 720p on mobiles and 1080p on browsers. However, the compromise in latency should still be a significant improvement, and Microsoft is attempting to improve the quality of the new system.
Most of the features discussed during the Xbox Game Streaming presentation at its xFest developer event will be unavailable immediately, but these significant improvements to Xbox Cloud Gaming should be right around the corner.