Dead Cells adds more difficulties and accessibility options

Dead Cells adds more difficulties and accessibility options ...

Dead Cells, a high-difficulty Metroidvania rogue from Motion Twin, has just received a comprehensive update. Five years after it was initially released in early access, the puzzle now has a slew of new accessibility features and difficulty levels.

The purpose of Breaking Barriers is to make Dead Cells more accessible to everyone, according to a video. The game''s accessibility will include two main options, one assist mode, and it''s now available on Windows PC and consoles.

The accessibility options will assist players with visual cues and mobility, whereas the assist mode will allow players to modify the difficulty of the game. There are also new options, including an auto-hit mode that will target nearby enemies, and a continuing mode that will allow you to restart each run at the beginning of the biome rather beginning over completely. There are a slew of new features, and here''s what you can check out here.

Developers said while they initially imagined Dead Cells to be tough but fair, this was preventing some players from playing the game. Nevertheless, the new options that were introducing here should allow these players to make specific, tailored adjustments to the game to alleviate the obstacle that hinder them from having a certain experience, rather than imposing arbitrary difficulties limitations.