Innersloth, the studios' co-founder, nearly called off the social deduction game in 2019, despite the return of Among Us players. Additionally, the team nearly went with Among Us 2 instead.
Innersloth, a developer at the University of California, acknowledged the rise in popularity of Among Us in deciding to cancel Among Us 2 and put all of the efforts into improving the original. However, according to a new interview with Innersloth co-founder Marcus Bromander on the Visionaries podcast, the studio almost gave up on Among Us.
At the start of 2019, Bromander said, the team decided it was no longer time to work on something else. While Marcus himself continued on his Henry Stickmin series, the other developers began prototyping other game concepts that eventually reached their goals.
Innersloth reached an agreement that it should continue to push forward with its feature ideas following the success of Among Us. A sequel seemed to be the best move to go with the team's feature ideas, but the decision was against it.
Should we improve Among Us 2 or should we extend the game that everyone is already playing? saysBromander. I wanted to give the chance to share updates like that with a lot of people.
Innersloth continues to develop Among Us 1 content to this day, with plenty of fixes and improvements to come. It did have time for another game, though, as Among Us VR is expected to be released in late 2022.