Electronic Arts CEO Andrew Wilson stated that single-player games are very, very important to the company's future, despite accounting for just 30 percent of the publisher's total revenue.
Wilson said in a transcript of the conversation via SeekingAlpha that our players have these core motivations: motivation, escape, social connection, self-improvement, and creation. These are things that bring us together as gamers of games.
CFO Chris Suh released a follow-up statement, saying, "Live services have continued to be a proven, very reliable, highly recurring revenue stream, and will continue to be the primary driver of our P&L [profit and loss] long-term growth."
For a more succinct explanation of EAs attitude towards single-player games, please refer to the embedded tweet below, which was promptly tossed into obscurity shortly after it was published by an EAs Twitter account in late July:
Roast is well-deserved. Well take this L, because playing single player games makes them an 11th place. https://t.co/PNg4FKOgfB