League developers are putting Dr. Mundo's modifications to the test, in order to make the champion more of a late-game monster

League developers are putting Dr. Mundo's modifications to the test, in order to make the champion m ...

The League of Legends developers are attempting to reach out to Dr. Mundo with possible balance adjustments.

Twin Enso, a Riot Games champion designer, has shared some ideas that might work for the champion in the future. The suggestions, which the developer listed on Twitter, aim to make him [Dr. Mundo] more late game skewed and less early game.

However, the modifications at this earlier stage are only minor, and may never be implemented on live servers.

The devs want to make Dr. Mundo more of a late-game champion, but they do not want to alter his win rate. They presumably believe he is in a decent position in solo queue, meaning that changes would not necessarily be nerfs or buffs. They also want to reduce earflicks or feelsbad kits mishaps, as Twin Enso puts it.

I'm considering some Dr. Mundo changes, and am looking for any feedback. Goals:1) Minimally/don't change winrate2) Make him more late game skewed and less early game3) Reduce earflicks (feelsbad kit messups) pic.twitter.com/dxUfKg7Yy3

According to U.GG, Dr. Mundo has a 50.69 percent win rate in the Platinum rank and above, and a two percent pick rate and a 0.6 ban ban rate. Among top laners, this makes him the 25th-best champion in the role.

The modifications would affect four of his abilities:Goes Where He Pleases (passive), Heart Zapper (W), Blunt Force Trauma (E) and Maximum Dosage (R).

Twin Enso stresses that none of this is guaranteed to ship, just that it is merely establishing some understanding and conversation. It remains to be seen when and if the Dr. Mundo changes affect the live servers.