Electronic Arts CEO Andrew Wilson stated that single-player games are crucial to the company's future, despite making up just 30 percent of the publisher's total revenue.
Wilson stated in a transcript of the conversation with SeekingAlpha that our players have these fundamental motivations that are important to us as gamers of games. And when we think about single-player games, we think that it's a really, really important part of the overall portfolio that we deliver in the fulfillment of those core motivations.
This sentiment was quickly undercut in a follow-up statement from CFO Chris Suh, saying, "Live services continue to constitute, on a trailing 12-month basis, over 70% of our business," and that that will continue to be the primary driver in our P&L [profit and loss] long-term.
Please see the following EAs tweet, which was promptly tossed into obscurity shortly after it was published by an EAs Twitter account in late July:
Roast is well-deserved. Well take this L, because playing single-player games does actually make them an 11. https://t.co/PNg4FKOgfB