The HeroQuest expansion emphasizes replayability, allowing players to discover more characters

The HeroQuest expansion emphasizes replayability, allowing players to discover more characters ...

HeroQuest, a cult-classic board game that was first released in 1989, is now available at stores after a successful crowdfunding campaign. A new hero, called the Rogue Heir of Elethorn, is expected to be released in October. Pre-orders begin Wednesday.

HeroQuest became a household name when it first appeared on Toys R Us shelves, becoming the basis for several future board game genres like Gloomhaven, Descent: Legends of the Dark, and the ISS Vanguard. Despite its small size, the franchise never expanded beyond the four original heroes, including the melee-focused barbarian, the spellcasting mage, and the handy dwarf.

The reboot altered all of that, adding new female-presenting sculpts to the game, as well as new character classes, like the bard, the druid, and the warlock. Now, Hasbros board game imprint is adding another class, the rogue, who is described as a swift skirmisher deadly with small blades.

Anyone who has played HeroQuest knows that daggers are pretty much useless beyond the first few missions. Maybe you'll carry one or two around for a handy ranged weapon, but they're basically useless. A rogue character might change that. You'll also need to manage mobility, which is a tough task when you're rolling dice for movement. This particular character is forbidden from using metal armor or shields of any sort.

In an email to Polygon, the Rogue Heir provided an opportunity to demonstrate novel abilities that improved on two specific challenges large parties can confront in the dungeon. First, players will be able to maneuver through crowded rooms and hallways without having to stand idle while the heroes in the back do all the dice rolling. Secondly, the Rogue Skill Card Opportunistic Striker would allow players to attack targets at a greater range while still doing so at every turn.

Plus, even more characters are on the way.

According to Nadeau, we are constantly looking for ways to improve play style through the inclusion of new characters in HeroQuest. Like any good game where players may choose from a wide range of classes and archetypes to alter their playstyle and increase replayability, HeroQuest's selection of heroes should reflect the vast world we are building within the brands narrative and provide endless hours of replay play for players who want the most out of their game.