Nintendo is a company that has always proven itself to be an industry leader in hardware and software innovation. From the Wii's motion controls to the Switch's hybrid functionality, the company is always looking to improve upon previous successes while testing new things. Typically it's other developers that learn from the Kyoto-based company, but Nintendo has followed suit with a few of its releases.
Open worlds have become increasingly popular over the last decade, because they tend to provide plenty of entertainment and entertainment while also helping to make a story more enjoyable and enjoyable. Franchises like Metal Gear Solid, Forza, and The Witcher have all adopted this approach and have found success, so it's surprising that Nintendo has ever made or published an excellent one.
Xenoblade Chronicles must be given credit for the progress it made. Monolith developed the project in 2012, and it was published, despite the fact that it was released just a few months before the Wii U was released, and players failed to give it the credit it deserves. However, a definitive edition was released on the Nintendo Switch in May 2020 that allowed the game to have more of a chance to connect with fans.
The Xenoblade Chronicles' seamless open world is worth a lot of time since Shulk's journey takes place within a vast landscape that's packed with monsters to defeat and quests to undertake. The way it's constructed makes the grind always feel enjoyable.
Lego City Undercover
Lego City Undercover was once a Wii U exclusive game developed by Nintendo in 2013, and it was entirely self-contained, with no film tie-ins, and it's accessible to everyone of all ages, as its level design is nearly as praised as the game's charming writing.
Lego City Undercover is similar in many ways to Grand Theft Auto, but it is clearly better suited for everyone. The open world is of paramount importance to the experience. The vehicles on offer, story missions available, and the freedom that players have make this a game to revisit.
Pokemon Legends: Arceus
For what feels like decades, Pokemon Legends: Arceus has been a major step in the right direction. While it may not be as open as Horizon Forbidden West, its main game design is focused on exploring a wide range of pocket monsters. It's a game that's been compared to the Monster Hunter series, it nevertheless feels more open in its approach.
Pokemon Scarlet and Violet have the opportunity to learn from Pokemon Legends, and this suggests that the genre's future should be moving in a positive direction. For the time being, though, Pokemon Legends: Arceus is a great game, and a sign of things to come. It also shows that Nintendo is willing to invest more time and resources in its best-selling franchises.
The Legend of Zelda: Breath of the Wild
Breath of the Wild is a game that has its main mechanics rely on the open-ended nature of its overall design, as players begin to become more familiar with the environment in Hyrule. When the rain stops and the storm has passed, finding fun in Hyrule is as easy as carving through a Bokoblin with a Royal Claymore.
The Legend of Zelda: Breath of the Wild is a game that starts with nothing, emerging from a 100-year hiatus and tasked with helping Princess Zelda fight the evil forces of Calamity Ganon. It's varied in its appearance, tough in combat scenarios, and unmatched in the Nintendo ecosystem.