Inquisitors Gregor Eisenhorn and Gideon Ravenor are shown to be extremely powerful psykers in Warhammer 40,000, but they would be useless without the efforts of ex-bounter hunter Harlon Nayl and the acrobat Kara Swole. Similarly, author Dan Abnetts Horus Rising is all the more terrifying and terrifying because its events are seen through the eyes of artists and commemorators like Euphrati Keeler and Solomon Voss.
Cubicle 7 announced that its 40K-themed role-playing game would include regular humans who, like Nayl and Keeler, serve more powerful patrons at GenCon, a marquee 40K-themed tabletop game. Expect the battles to be close quarters, and the narratives to be deliciously pulp.
Youre more action-focused in Wrath and Glory, according to creative director Emmet Byrne ahead of the release. Imperium Maledictum is [about being] much more lower-level investigators trying to work against or within the Imperium's mechanisms.
Players will construct their party as a sort of warband, with each of its members bound to a powerful patron. That patron might be an Inquisitor, like Eisenhorn or Ravenor, or it might be a member of the Imperiums powerful religious caste, known as the Ecclesiarchy. They will also invest in the characters with the authority they need to break through the Imperiums' crippling bureaucracy.
If you are a Space Marine, Byrne said, you can do whatever you want. A regular resident on the street will not tell you, No, you are not permitted into this bar. Whereas [Imperium Maledictum] is very much about your influence, your personal influence.
Players will be able to use their character's backgrounds to earn money. Perhaps they studied at the Schola Progenium, and therefore have connections to the scholars themselves or the aristocrats who fund their research. Perhaps they have a history as a minor criminal, and therefore have access to the gangers and crime bosses who control the underworld.
Occasionally, they'll need to put on a show of force to get the job done.
Byrne said you may take out your patron's symbol and begin waving it around at some point. If your patron is an Inquisitor, they may not like it because word will return to them that you burned down the barn and you raised attention on them, that kind of thing. [...] At what point do you need to [say], Hey, I have this powerful patron. And even then, people might say, I don't care. It might be worse.
The Imperium Maledictum line of role-playing goods is anticipated to launch in the autumn at the earliest, with a core rulebook, a game masters screen, and a boxed starter set. The first official adventures will be available at the same time, in the form of free-to-download PDFs.
According to Byrne, one of the things we started doing a few years ago was to stop including adventures in our books; those first books would become more expensive pages that you would have to carry around with you.
Cubicle 7 will begin publishing faction-specific books, including books about the Inquisition, the Ecclesiarchy, and the Astra Telepathica, as well as additional adventures, according to Byrne. More information will be available at a seminar at Gen Con on Friday.