Four years after its release, the Samurai Shodown update will see a significant improvement

Four years after its release, the Samurai Shodown update will see a significant improvement ...

The premiere fighting game tournament has been restricted to in-house venues since the COVID-19 epidemic. This year's EVO lineup includes a variety of recent and classic fighting games to play and watch at a competitive level, with SNK releasing a new feature.

Samurai Shodown was originally released for most consoles in June 2019 and 2021, with a next-gen and PC release in 2021. The game has received quite a lot of updates and had three full seasons of DLC. Last year, Samurai Shodown added Baiken from the Guilty Gear series as its fourth DLC character of its third season, which was both a fitting guest fighter and a surprise to fans.

For those who are unfamiliar, rollback netcode is a feature that most modern fighting games either live or die by for the dedicated competitive player. This code helps with the game's stability and improves online functionality, such as when SNK implemented rollback in KOF 15, and now Samurai Shodown is getting it too.

SNK says it will collaborate with Code Mystics to modify the game's netcode based on the GGPO approach used for KOF 15. This update will be available in the PC (both Steam and EGS versions), PS4, and Xbox Series versions of the game, with the Switch and Stadia being left out.

The FGC and fans have embraced this change, claiming that the previous netcode which had been in place for the first release was less than satisfactory. Hopefully this implementation will allow more gamers to try out a rather subdued fighting game and enhance the online experience for those who have followed the launch.

Samurai Shodown is available for PC, PS4, Stadia, Switch, Xbox One, and Xbox Series X/S.