Vecna's VFX Supervisor explains how to combine CGI and practical effects

Vecna's VFX Supervisor explains how to combine CGI and practical effects ...

After learning that the Stranger Things Season 4 baddie was created with a powerful combination of practical and CG effects, we've all seen the extremely relatable behind-the-scenes shots of Jamie Campbell Bower sipping iced coffee in his Vecna makeup, which Netflix has dropped. The menacing villain and his ever-moving vines have caused nightmares throughout the cursed small town of Hawkins, Indiana, and provided some incredible closed captioning moments, including [tentacles squel

Julien Hery, the Visual Effects Supervisor for Collider, explained how his team at Rodeo FX and the Netflix makeup artists conceived the monster we see on screen, saying, "We started with a concept from Michael Mayer," and then they 3D printed the suit for the actor to wear.

Hery explained that constructing the suit for Bower to wear and then ensuring that all of the visual effects Hery and his crew created fit perfectly to the actor's movements required a lengthy back-and-forth process.

"We had to remove several [pieces of the] suit to be able to wear it." The actor then was able to put the suit on with a few hours of makeup. Then, they 3D-scanned the suit again. "It was very much the same," said the author, but you still have things that were changed. "We did a little recalibrate what we did before, removing the nose, and all those things."

Hery and his team were able to add all sorts of strange visuals onto the suit after receiving the new Bower scans, according to Hery. "We were essentially able to match one to one the practical performance and enhance the suit."

"Every time you see the shoulder or the nose, there are limitations in what you can do in practical [effects." Obviously, fingers are, I don't know, 10 centimeters long, but Vecna ones are 20 or 30 centimeters, so you don't have the full articulation of the fingers, so we removed the hand and replaced it with the CG animated hand, so you have full control and full performance possibilities."

Hery described the collaboration as "very intricate," describing how his team was able to take the impressive practical work and translate it for television.

"Everything that is happening on him is VFX because you can't really do that for real, but that's where you get the most benefit." "You get a far better result for sure, instead of starting with a CG creature, you're always questioning something. That's the real thing."

Seasons 1-4 of Stranger Things are now available on Netflix. Be sure to see our full interview with Hery to learn more about your favorite Season 4 scenes. In the meantime, check out our interview with Jamie Campbell Bower below.

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