The best Cult of the Lamb weapons and how to upgrade them

The best Cult of the Lamb weapons and how to upgrade them ...

Are you looking for the best Cult of the Lamb weapons? With RNG heavily influencing your progress through this roguelike game, you will not have a lot of choices over which weapons you will use against the four Cult of the Lamb Bishops and their followers. However, once you know which ones are better than others, how to increase your damage, and how to improve your weapon pool, youll be able to pour your enemies blood with ease.

As you fight dungeons, youll be offered a weapon and, as the battle finishes, a curse. That starting weapon is randomly generated each time, and may be lost when the fight finishes. Similarly, as you battle different paths, you may come across a Merchant room, also offering you new weapons to take with you. Its important to know what youve got and what you want before reading on for the finest Cult of the Lamb weapons.

Best Cult of the Lamb weapons list

Traitors Razor, Crusaders Blade, Tempests Gauntlets, and Warmakers Hammer are five base weapons offered in Cult of the Lamb that may be upgraded over time. In simpler terms, a dagger, a sword, an axe, and, well, gauntlets and a hammer are all available.

  • Traitors Razor: A fast blade designed for many cuts. Low damage but lightning quick. Short range.
  • Crusaders Blade: A well-balanced blade dealing moderate damage. Medium range.
  • Apostates Cleaver: Swing with intent. A mighty tool of unstoppable brutality. High damage, medium range.
  • Tempests Gauntlets: Deadly spiked gloves. Weak at first, but devastating on a complete combo.
  • Warmakers Hammer: Slow to fall, yet calamitous upon landing.

The best weapon in Cult of the Lamb to look out for on your journeys is certainly the Cleaver. It does far more damage at a slightly wider range, giving you a bit more time to pre-empt their movements. The hammer is not only the greatest weapon, it is also much slower than follower enemies.

The next best weapon to look out for in the Lands of the Old Faith is the Tempests Gauntlets. While each single blow does little damage, land three successive hits in a combo, each with increased damage, and finish with a devastating final blow.

Regardless of which weapon fate chooses, you need to keep an eye on its speed and range. If you get too close to an enemy with an axe or hammer, you'll just miss them completely. Plus, you'll be using this weapon to gather lumber and stone during your expedition.

As you gain followers and deliver engaging sermons, you earn Faith, unlocking a new skill tree. While you have a separate Divine Inspiration tree for cult buildings and upgrades, the Faith skill tree is only for weapons and curses. From here, you may unlock Might of the Devout levels I V. Each level of Might of the Devout increases the starter level of a weapon you discover on your crusades.

Your weapon upgrade tree includes other basic weapons such as Bane, Vampiric, Necromantic, Zealous, Merciless, and Godly. Each of these releases a new weapon class into your loot pool, each with its own dagger, sword, gauntlets, and hammer.

  • Bane weapons: Have a chance of poisoning enemies when attacking.
  • Vampiric weapons: Have a chance to heal the wielder using the life force of a slain foe.
  • Necromantic weapons: Have a chance to summon dangerous ghosts from dead enemies that attack nearby foes.
  • Zealous weapons: Will cause collected Fervour to increase your Divine Inspiration bar.
  • Merciless weapons: Chance to deal a Critical Hit when attacking enemies.
  • Godly weapons: Deals significantly more damage than mortal weapons.

As you embark on a campaign, each of these adds to your weapon pool, but they do not replace the base tools. Therefore, even if all of these are unlocked, you may still receive a basic Traitors Razor.

Final note: Tarot Cards and Rituals increase your strength, attack damage, and more, so be sure to grab every item you can and keep your cult growing. When you discover a Merchant offering weapons, or you are given weapons after defeating a dungeon, don't be afraid to stick with it.

As you journey into the Old Faith, youll be able to execute crusades, keep your followers' faith high, and prevent conflict. See our guide to re-educating or punishing them.