The trailer for Forspokens, which includes dialogue, is being dragged by people

The trailer for Forspokens, which includes dialogue, is being dragged by people ...

Forspoken, a game trailer for Square Enix and Luminous Productions, was shared on the game's Twitter account on Monday, which quickly became viral due to poor-than-flattering reasons. In the trailer, protagonist Frey moves fluidly through a fantasy setting, showing off her powers in combat against dragons and other creatures. But here's the catch: she also narrates the whole trailer in a well-as-a-came-to-sea manner.

So, let's get this straight. Im somewhere that's not what I'd call Earth... Im seeing freaking dragons, and... oh yeah, I'm talking to a cuff. I'll probably fly next.

A beautiful and cruel new land? Twisted monsters? A wide range of magical abilities? Sensient jewelry? Welcome to the #Forspoken world.

Twitter users used the platform to mock the ridiculous voiceover in the teases, while describing the plot of other popular games.

Who am I? As it turns out, I'm a freakin GOD. That axe life. That handsome devil next to me? Fam, that's literally my BOY. He can thank me for his good looks AND formative trauma. But seriously?

I'm Kazuma Kiryu, the Dragon of Dojima! sounded cooler in my head, sorry.I'm always catching hands with the fiercest fighters in Japan, uncovering hidden conspiracies, and... (cut to Yakuza 2 baby substory)Yeah. That's for me to tell my therapist.

Joss Whedon, who isn't involved in this project, began trending on Twitter after people highlighted the similarities between the trailers' tone and Whedons' tendency to overburdle the dialogue he writes with quips.

In video games, protagonists often talk to themselves, whether it's for wayfinding, plot development, or quest line purposes. It can be from annoying to unobtrusive, and sometimes useful. For example, Aloy from the Horizon series tends to talk to herself about how to defeat certain machine enemies. However, the conversation provides valuable strategic information that I've found helpful while playing those games.

The Forspokens trailer... isn't that bad. It's a bad TikTok voiceover, or the Marvel (we can also just say Big Disney Franchise) school of thought, with a protagonist mostly pointing out expository details that viewers can easily identify, rather than just feeling them. It's the difference between screaming help when you've been pushed off of a building.

*sees thing*"Is that a thing?" *starts to do thing*"I'm so glad I'm doing the thing!" *does thing*"I'm totally doing a thing!" "Yeah... that just happened."Writing

When the Forspoken woman starts flying, the enemies are shown.

In our Forspoken preview, Polygon initially highlighted the overcrowded dialogue. According to the developers, these remarks are Frey's way of coping with a traumatic event. It's what most people do when things are difficult or absurd, according to the writer Allison Rymer. In fairness, comedic timing is difficult to nail, and it makes sense that the protagonist of a fish-out-of-water story will continue to scream. I'm curious what they'll do with Frey's

Tom Keegan, who is a Black woman, used a myriad of obnoxious stereotypes to describe her. According to Kotaku, Keegan said she was hip hoppy and on the verge of prison before being taken to Athia. However, Stephen Totilo, an Axios reporter, followed with a question about whether or not there were Black developers or consultants involved in the project, but this did not get an answer during the preview.

After delays, Forspoken is expected to be released on January 2023, and will be playable on PlayStation 5 and Windows PC.