The 2022 game of the year season has begun, not with a bang, but with the whimpered bleat of a cartoon sheep. Yes, the island of Dr. Moreaus Video Game Boutique has a fascinating creature that turns its nose up at any strict genre rules.
Cult of the Lamb was released last week for consoles and PCs, and is as derivative as it is shockingly original. Perhaps you have seen it compared to Animal Crossing, for its insistence on sending you dungeon-ward. Or perhaps to Hades, because thats the norm for all independent games these days. Both have striking, painterly artwork, and are deeply interested in exploring mythology.
This game is all about shite.
The last remaining living titular lamb is murdered on a sacrificial altar. A lost god revives you and assigns you with killing other gods who previously chained you up. For the other half, you're building a small village, recruiting visitors (acolytes), and constructing structures to keep them content. (Get it?) They're your flock.
In the first, oh, 30 minutes, youre taught about faith and crusades and doctrines and famine and sickness and rituals and sermons, as well as the many possibilities you can use to build your flock.
Dynamic Power Distribution with PowerIQ Two USB-C ports and one USB-A port, you'll have no problems charging your phone, tablets, and notebooks all at the same time from a single location.
Cult of the Lamb feels alive in ways few of its competitors do. Text bounces across speech bubbles to give certain words an emphatic effect. (You can change those if you want.) There's a flesh-eating spider named Helob, an obvious play on the Lord of the Rings character.
The screen shakes at the start of each run, much like last years Deaths Door, an intriguing occult-themed dungeon-crawler about animals. Instead, the emphasis is on dodging, giving fights a fast-paced, frenetic feel.
Every run, too, results in you earning at least some progress on those (many) systems I mentioned earlier, which itself opens new opportunities to improve the town.
Ive found myself longing to return to my flock, to slain their fury, and pick up their shit whenever Ive been fighting heretics. (You have to play a while before unlocking an outhouse.) Both components of the game have been enjoyable, at least for the time being.
To be clear, I haven't defeated all of the bosses yet, nor have I fully constructed my little village. Sure, there's the slight possibility Cult of the Lamb will fumble the conclusion with an anticlimax, but I'm already recommending this game with my whole heart, even if it does come back to bite me in the spit.