Under the One D&D initiative, Dungeons and Dragons brings significant changes to the fifth edition rules

Under the One D&D initiative, Dungeons and Dragons brings significant changes to the fifth edition r ...

As part of a new initiative called One D&D, Dungeons and Dragons took center stage at Wizards Presents today.

One D&D is aimed at bringing new players in while preserving the players' diverse backgrounds and experiences. This includes adding new character choices, modernizing certain parts of the fifth edition, and dramatically expanding the game's digital component.

The One D&D project is an umbrella term for significant changes to the game in 2024. This includes revamped core rule books. These changes will also be made to the Dungeons and Dragons digital platform, DnD Beyond. A new digital playspace is also being developed.

The digital playspace will be an online, three-dimensional client that will be a place where players may hold play sessions in real time. The intention is to have preset adventures alongside a fully editable playspace to recreate the feeling of playing with miniatures on a dense world map.

Wizards purchased DnD Beyond in April. The digital client simplifies a lot of the tedious bookkeeping involved in running a campaign. Over the past two years, DnD Beyond has become a bigger part of the gaming ecosystem. One D&D is considering further expanding the client. In Dragonlance: Shadow of the Dragon Queen, the release date will be announced on December 6.

Today marks the debut of Character Origins, a new Unearthed Arcana, which demonstrates the new backgrounds, motivation, and races. A new playtest pack will be released once a month until the new players' handbook in 2024.

The DnD Beyond playtest packet may be found here. Players will immediately notice changes to the background. They have been expanded and now include ability score bonuses, something that was usually more tied to race. Feats have been changed as have levels.

The playtest also clarifies how players generally respond to rolling a one or 20. A 20 is an instant success and a 20 is an instant failure.

Critical rolls aren't necessarily an automatic success or failure in the current fifth edition rules, but Wizards noted that most players treat these rolls in this manner. This led to the proposed changes in One D&D.