This autumn, players will revisit the Magic: The Gathering plane of Dominaria through Dominaria United, which includes several returning mechanics with a twist and one new mechanic specific to the set.
Dominaria United (DMU) will be released digitally on September 1 and internationally on September 9th. Popular returning planeswalkers, mechanics, and pain lands will be included in the set, while returning mechanics like Sagas have a different flavor to them.
- Flash: Flash is a commonly used keyword ability within MTG sets that returns in DMU. Players can cast a creature that has Flash on their opponents turn if they choose, like an Instant speed spell.
- Deathtouch: Similar to Flash, Deathtouch is a keyword ability that destroys any creature it deals damage to, no matter the toughness.
- Flying: Flying is a form of evasion. Creatures with Flying can only get blocked by creatures with Flying or Reach.
- Trample: Trample is a form of evasion in which damage can hit a players life total if the power of the attacking creature is greater than the toughness of the blocker.
- Haste: A creature with Haste doesnt have summoning sickness.
Every MTG mechanic within the Dominaria United set, from the return of Kicker to skipping Saga chapters.
Kicker in Dominaria United
Kicker is back in DMU as a mechanic that pays tribute to MTG Invasion. The development team has added several powerful features to the mechanic, from tapping into enemy colors to repeatable costs that offer additional effects.
Benalish Sleeper is a two-drop Mono-White Phyrexian human soldier that taps into enemy colors through its Kicker cost. Each player must sacrifice a creature upon the entry of Benalish Sleeper to the battlefield.
Temporal Firestorm illustrates the capabilities of Kicker within DMU, allowing players to pay either White or Blue mana toward the Kicker cost on a Mono-White creature for the Kicker cost. Players can pay the Kicker on Archangel of Wrath twice to deal an additional two damage.
Within the DMU Limited format, color flexibility and the possibility to pay a Kicker cost multiple times for an additional effect will likely have a significant impact.
Sagas and Read Ahead
Sagas are back in DMU, this time after being introduced to Magic through Dominaria. Similar to Kamigawa: Neon Nights, Sagas have once again evolved, presenting the option to begin at your chapter of choice via Read Ahead. Chapter one takes place on the turn it was played, and each chapter activates over the course of a player's next two turns.
Through Read Ahead, players can select a chapter to start with. The drawback, however, is that skipped chapters will not be activated. This change improves the playability of Sagas in the Standard format, which is often too fast-paced for a high-costed story.
The Phasing of Zhalfir demonstrates the utility DMU Sagas can offer. Players may either destroy all creatures until chapter three, phase out a target creature for one turn and destroy all, or phase out a target for two turns and destroy all.
Domain mechanic in Dominaria United
Domain is a keyword ability that is first introduced in the Invasion set and focuses on the basic land types. The range of effects can vary from increasing a creature's strength and toughness to determining its basic stats.
The elementals' base stats in Territorial Maro are equal to twice the number of basic land types that the player controls. And with Nishoba Brawler, Domain determines the cat warriors' strength, but not toughness, that is equal to the number of basic land types that the player controls.
Enlist Dominaria United mechanic
Enlist is a new gameplay mechanic that is used during the attack phase. Players may tap a non-attacking creature they control that does not have summoning sickness to increase that creatures power.
Enlist is a two-drop 2/2 creature that has the new mechanic and a second ability of Scry two when it's activated. This is common on many of the DMU creatures that have the new mechanic.Enlist will likely be a strong Limited format mechanic.