Hotta Studio promised to improve queue times in Tower of Fantasy, except for a vague hint that they would be implemented soon. Along with this, the development team said they'll be implementing another server cap increase and beginning to give out first rounds of bans and punishments to non-players.
There aren't many bugs that have already been addressed. The August 16 update provided compensation for purchases made when the user didn't receive what they paid for, and added a cooldown timer for chat emojis and text.
When Tower of Fantasy was first launched, it seemed like Hotta was gradually getting the problem under control. The topic appears much less frequently on Reddit now than it did in the days immediately following its launch, although some issues, such as clipping through the ground, seem to be persistent.
It's all par for the course with the release of a new live-service game or major update, and it's certainly not stopped people from streaming Tower of Fantasy on Twitch, where the game quickly eclipsed Genshin Impact and even Fortnite.
On the dev blog, you can find the whole list of fixes and some new FAQs.
Our Tower of Fantasy tier list and vehicle list are sure to point you in the right direction. Or if you're just starting out, check out our Tower of Fantasy beginners guide for all the essential tips and Tower of Fantasy codes for some freebies.