Destiny 2s season 18 includes all artifact mods

Destiny 2s season 18 includes all artifact mods ...

As anyone who has been unable to witness either Particle Deconstruction or Breach and Clear will attest, Artifact Mods can set the tone for the season.

Champion Mods are always a top concern leading up to seasons since they will determine which weapons can stun champions for the next three months (or six, in the case of Season of the Lost). Bungie has given fans an inside look at all the Artifact Mods coming in the next season, promising some old favorites that will be considered useful.

Season 18 Artifact Mods will also focus on the new Arc 3.0 subclasses, improving the new Amplified buff and the now-universal Ionic Traces, which can be used with all Arc subclasses rather than being Warlock exclusive.

Here are all of the artifact mods from Destiny 2s season 18.

Anti-Champion Mods in Destiny 2s season 18

  • Overload Bows
  • Unstoppable Pulse Rifles
  • Anti-Barrier Scout Rifles
  • Anti-Barrier Auto Rifles
  • Unstoppable Shotguns
  • Overload LMGs (requires eight mod unlocks)
  • Anti-Barrier Snipers (requires eight mod unlocks)

All Artifact Mods in Destiny 2s season 18

Bungie is also adding a few new armor mods to the mix, including some of your usual armor mods for a reduced cost. Others will enhance Arc 3.0 and lean into some origin traits.

  • Thunderous Retort (Class Item): Arc Supers do more damage when cast while in critical condition or while amplified.Requires 10 unlocks.
  • Hype Train Conductor (Class Item): Adds two seconds to the Amplified timer and stacks. Requires 10 unlocks.
  • Trace Evidence (Class Item): Precision hits on Arc-debuffed targets will generate Ionic Traces.Requires 10 unlocks.
  • Lightning Strikes Twice (Class Item): After throwing an Arc grenade, gain increased grenade recharge for a short time. Arc final blows extend this effect. Requires 10 unlocks.
  • Sundering Glare (Class Item): Rapid precision hits against distant combatants weaken them for a short duration. Requires 10 unlocks. (Returning from Season of the Chosen).
  • Bad Amplitude (Class Item): Damaging a Champion with an Arc ability causes it to become jolted. Requires eight unlocks.
  • Inferno Whip (Class Item): Solar melee abilities can stun Unstoppable champions. Requires eight unlocks. (Returning from Season of the Risen)
  • Surge Detonators (Class Item): Arc grenades stun Overload Champions. Requires eight unlocks. (Returning from Season of the Splicer)
  • Combination Arc + Solar Resist Mod (Chest Armor): Requires four unlocks.
  • Focusing Strike (Arms): Causing damage with a melee ability grants class ability energy.Requires four unlocks.
  • Bottomless Bounty II (Helmet): Improves two unspecified origin traits. Requires four unlocks.
  • Machine Gun Ammo Scavenger (Legs): Grants increased ammo for machine guns. Requires four unlocks.
  • Glaive Loader (Arms): Improves reload speed for glaives. Requires four unlocks.
  • Scout Rifle Loader: Improves reload speed for scout rifles. Requires two unlocks.
  • Sword Ammo Scavenger (Legs): Sword pickups grant more ammo. Requires two unlocks.
  • Machine Gun Holster (Legs): Slowly reloads stowed machine guns over time. Requires two unlocks.
  • Scout and Sniper Rifle Targeting (Helmet): Improves target acquisition and ADS speed for snipers and scout rifles. Requires two unlocks.
  • Bottomless Bounty I (Helmet): Improves two unspecified origin traits. Requires two unlocks.