A Fallout: New Vegas mod restores a range of visual and environmental content that was originally created by Obsidian when the Bethesda-published RPG was released for consoles, bringing new life and dozens of neat little details back to the Mojave Wasteland.
Fallout: New Vegas was released for PC, PS3, and Xbox 360 back in 2010, although each version is largely the same, a number of minor changes were probably removed from the first PC iteration due to their impact on console hardware. These include enhanced NPC AI and behaviors, and a litany of minor environmental details.
Some of you may have noticed that NPCs in New Vegas tend to stay still at one location rather than cycling through a range of idle animations, such as sleeping and smoking, or leaving their homes to visit other locations. The new mod, LDs Improved New Vegas, restores all of these features, as well as adding more characters and monsters that were previously removed to free up console memory.
Though the mod is still a work in progress, it has now extended cut environmental features to a wide range of New Vegas locations, including Primm, Goodsprings, Novac, and the Westside of the New Vegas strip itself. The intention is to continue adding more animations, NPCs, and cut enemy spawns to make the entire Mojave Wasteland more active and lived-in, as was initially intended.
Nexus Mods has provided LDs Improved New Vegas to download, and you may try it out to see how, with just a few minor improvements, the Mojave can actually feel much more alive. And, of course, another playthrough of New Vegas, with this overhauled world, is the perfect way to pass the time while we await further information on Bethesda's next project and the Starfield release date.
You might also want to look into some of the other best Fallout: New Vegas mods, or maybe some of the best PC survival games and best RPGs, such as Fallout 4 and Elden Ring.