Players on PCs in Warzone Pacific are dissatisfied with the rotating aim assist feature, which is claimed to be allowing console players to aimbot and pick off their targets easily.
If you want to win Warzone matches, aim and movement are the most important techniques you need to master, and PC players generally find this easy with a mouse and keyboard.
The game includes aim assist for players who prefer to play with a controller in order to make things feel more balanced. However, some in the Warzone community believe that this feature makes things too easy.
sendnadez, a Reddit user, claims that players who use a controller have the benefit of excellent tracking, which allows them to quickly dispatch their targets in close-range combat situations.
The Redditor then asked if the developers are considering nerfing the aim assist, describing its usefulness as a soft aimbot. Players have complained before about this problem and are fed up that it persists in Warzone 2.
Even famous content creators like JGOD and Dr Disrespect have criticized this feature as giving console players an unfair advantage. Many commenters in this thread expressed their displeasure over the aim assist.
One of the commenters explains how many short gunfights I lost due to a micrometer's miss on target, while my opponent does not have to make such tiny adjustments thanks to [aim assist].
Before stating that rotational aim assist works equally well under foliage, smoke, and stun grenades, the players felt that it gives them an unfair advantage in Warzone.
Another user felt that the controller's aim assist is overpowered, as players are able to hit their targets with minimal effort. They said the game is aiding them in every gunfight.
Controller players can fine tune your upper chest, while making a mouse and keyboard error can result in immediate death.
The Warzone 2 designers will take steps to ensure that the rotational aim feature does not give console users an enormous advantage over their competitors.
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