Full notes and updates for League of Legends Patch 12.17

Full notes and updates for League of Legends Patch 12.17 ...

Riot Games is using Patch 12.17 as another opportunity to prepare for the World Championship, starting on September 29. Focused on nerfing powerful pro-play selections, Patch 12.17 heavily targets champions like Sivir and Trundle.

Patch 12.17 is also making changes to Stopwatch items that often have no counterplay, as well as Hecarim and Maokai, who have had an oversimplified and gimmicky playstyle for months.

With some buffs, Graves, Ezreal, Kassadin, Twisted Fate, and Sett might rise to their previous glory.

Here are the notes for League Patch 12.17.

Champions

Ahri

  • Charm duration: 1.4/1.55/1.7/1.85/2 seconds > 1.2/1.4/1.6/1.8/2 seconds

Azir

  • Sand Soldier damage: 50-150 (based on level) (+60 percent AP)> 50-150 (based on level) (+55 percent AP)
  • Cooldown: 8/7.5/7/6.5/6 seconds > 9/8.25/7.5/6.75/6 seconds
  • Cooldown: 19/18/17/16/15 seconds > 22/20.5/19/17.5/16 seconds

Camille

  • Percent HP shielded: 17 percent > 20 percent
  • Damage: 60/95/130/165/200 (+75 percent bonus AD) > 80/110/140/170/200 (+90 percent bonus AD)

Ezreal

  • Cooldown: 28/25/22/19/16 seconds > 26/23/20/17/14 seconds

Graves

  • Cooldown: 12/11/10/9/8 seconds > 13/11.5/10/8.5/7 seconds
  • Damage: 250/400/550 (+150 percent bonus AD) > 275/425/575 (+150 percent bonus AD)

Hecarim

  • Base Armor: 35 > 32
  • HP Growth: 104 > 99
  • Damage: 60/90/120/150/180 (+90 percent bonus AD) > 60/85/110/135/160 (+95 percent bonus AD)
  • Damage per stack: 2 percent (+3 percent per 100 bonus AD) > 4 percent (+6 percent per 100 bonus AD)
  • Q Cooldown per stack: 1 second > 0.75 seconds
  • Max number of stacks: 2 > 3
  • Stack Falloff: All at duration end > 1 stack per second at duration end
  • Mana Cost: 28/31/34/37/40 > 30
  • Cooldown: 14 seconds > 16/15.5/15/14.5/14 seconds
  • [NEW] Armored cavalry: Hecarim gains 15/20/25/30/35 Armor and Magic Resist while Spirit of Dread is active
  • Minimum damage: 30/45/60/75/90 (+55 percent bonus AD) > 30/45/60/75/90 (+50 percent bonus AD)
  • Maximum damage: 60/90/120/150/180 (+110 percent bonus AD) > 60/90/120/150/180 (+100percent bonus AD)
  • Minimum knockback: 250 > 150
  • Maximum knockback: 450 > 350
  • Cooldown: 20/19/18/17/16 > 18 at all ranks
  • Fear duration: 0.75-2 seconds based on distance traveled > 0.75-1.5 seconds based on distance traveled

Kassadin

  • Cooldown: 11/10.5/10/9.5/9 seconds > 10/9.5/9/8.5/8 seconds
  • Mana cost: 70/75/80/85/90 > 60/65/70/75/80

Maokai

  • [NEW] Trees strike back: Getting hit by large jungle monsters now reduces Sap Magics cooldown by 1.5 seconds per attack received
  • Heal: 5-45 (+4.5-11 percent Max Health) (levels 1-15) > 4-34 (+4.8-14 percent Max Health) (levels 1-17)
  • Damage: 70/110/150/190/230 (+40 percent AP) > 65/110/155/200/245 (+40 percent AP)
  • [NEW] Wood you believe it: Q now deals percent maximum health damage (2/2.25/2.5/2.75/3 percent)
  • [NEW] Branching out: Q now deals 40/60/80/100/120 bonus damage to monsters
  • [REMOVED] Not so health-y: Saplings no longer deal maximum percent health damage
  • Base damage: 20/45/70/95/120 (+7/7.25/7.5/7.75/8 percent (+70 percent per 100 AP) target maximum Health) > 55/80/105/130/155 (+42.5 percent AP +6 percent bonus HP)
  • Empowered brush damage: 40/90/140/190/240 (+14/14.5/15/15.5/16 percent (+1.4percent per 100 AP) target maximum Health) > 110/160/210/260/310 (+85 percent AP +12 percent bonus HP)
  • [NEW] Minions activist: Minions no longer take empowered brush damage from Saplings
  • Mana cost: 60/70/80/90/100 > 45/55/65/75/85
  • Slow amount: 35 percent > 45 percent
  • [NEW] A lil sappy: Brush empowered Saplings now slow for 35 percent > 45 percent (+2 percent per 100 AP) (6 percent per 1000 bonus HP)
  • Missile initial speed: 50 > 100
  • Missile maximum speed: 650 > 750
  • Missile acceleration: 250 > 300
  • [NEW] Make like a tree and leaf: Maokai now gains 40/50/60 percent Bonus Move Speed that decays over two seconds upon hitting enemy champions

Miss Fortune

  • Physical damage: 20/40/60/80/100 (+100 percent AD) (+35 percent AP) > 20/45/70/95/120 (+100 percent AD) (+35 percent AP)
  • Cast time: 0.25s > Matches Basic Attack Time
  • Mana cost: 45 > 35
  • Attack speed: 40/55/70/85/100 percent > 50/65/80/95/110 percent
  • Cooldown: 18/16/14/12/10 seconds > 18/17/16/15/14 seconds
  • Full damage (8-ticks): 80/115/150/185/220 (+80 percent AP) > 70/100/130/160/190 (+100 percent AP)
  • Slow: 40/45/50/55/60 percent > 50 percent (+4 percent per 100 AP)

Nami

  • [REMOVED] Removed an interaction where each application of Namis E would count towards procing Electrocute. E (and its applications) will now only count as a single spell cast for effects such as Electrocute.

Nocturne

  • Attack speed ratio: 0.668 > 0.721
  • Cooldown: 14 seconds > 13 seconds

Rell

  • Move speed while dismounted: 250 > 280
  • Cooldown : 18/16.25/14.5/12.75/11 seconds > 13 seconds

Renekton

  • Damage: 65/100/135/170/205 (+80 percent bonus AD) > 60/90/120/150/180 (+100 percent bonus AD)
  • Furious Damage: 100 / 150 / 200 / 250 / 300 (+120 percent bonus AD) > 90/135 /180/225/270 (+140 percent bonus AD)

Sett

  • AD ratio: 20 percent per 100 bonus AD > 25 percent per 100 bonus AD
  • Slow: 50 percent > 70 percent

Sivir

  • AD Growth: 3 > 2.8
  • Bounce damage AD ratio: 30/35/40/45/50 percent total AD > 25/30/35/40/45 percent total AD

Sylas

  • Base Health: 595 > 575

Lash with a Q Chain

  • Cooldown: 10/9/8/7/6 seconds > 11/10/9/8/7 seconds

Taric

  • Base Magic Resis: 32 > 28
  • Cooldown: 15/14/13/12/11 seconds > 16/15/14/13/12 seconds

Trundle

  • Cooldown: 15/14/13/12/11 seconds > 18/17/16/15/14 seconds

Twisted Fate

  • AP Ratio: 70 percent > 80 percent
  • Mana Cost: 40/55/70/85/100 > 30/40/50/60/70

Wukong

  • Base attack speed: 0.711 > 0.680
  • Base move speed: 345 > 340

Items

  • Cost: 650 > 750
  • Combine Cost: 50 gold > 150 gold
  • Total Cost: 2,800 > 3,000 gold
  • Attack Damage: 40 > 45 gold
  • Ability Power: 20 > 30
  • Total Cost: 2,600 > 3,000
  • Ability Power: 65 > 80
  • Ability Haste: 10 > 15

The whole list of League Patch 12.17 updates, including changes to Howling Abyss, bug fixes, and more, can be found here.