Amazon explains the complexities of the Lord of the Rings MMO's demise

Amazon explains the complexities of the Lord of the Rings MMO's demise ...

Amazon's Lord of the Rings MMO was abruptly canceled last year. At the time of the announcement, an Amazon spokesperson said the company was unable to guarantee a safe environment for the entire team of developers. However, new information revealed that the situation was much more complicated than previously assumed.

The LOTR MMO game has been canceled due to a variety of circumstances, according to GameSpot, who spoke with Amazon Games CEO Christoph Hartmann today.

I think it would have been fantastic to work with them, Hartmann said. They later sold to Tencent, and everything just became very complicated.

Hartmann revealed that inAmazon's contract with Middle-earth Enterprises, a company that holds the LOTR rights, a provision permitted contract termination if one of the participating companies was acquired. After negotiations, Amazon reneged on its attempts.

The question was whether or not we might have partnered with Tencent to do something, but I think those companies are too large to become partners in a property together where they own the license and we develop the game, according to Hartmann. So we decided it is better to not collaborate there. Then we tried to reach an agreement with both ends, but I think it just dragged on too long.