The PSVR 2 game developer is very happy that it does not have to backwards compatibility

The PSVR 2 game developer is very happy that it does not have to backwards compatibility ...

PSVR 2 will not be backwards compatible with PSVR games, and while this has upset a lot of players, one developer, in particular, is gratified about this. This, according to Mark MacDonald, the developer behind Tetris Effect: Connected and Rez Infinite, gives the team "the incentive" to go back and do a full PS5 version.

Why is PSVR 2 not being backwards compatible?

McDonald explained how the Enhance group is exploiting the lack of backwards compatibility as an opportunity to improve their games ready for their PSVR 2 debut: While it may seem like an odd move, McDonald explained to GamesIndustry.biz that the Enhance team is exploiting the lack of backwards compatibility as an opportunity to improve their games:

The great thing about it is that it gives us an excuse to go back and recreate the full PS5 version. We're really excited because'superficial' things like resolution and framerate are extremely important in games like Tetris Effect: Connected and Rez Infinite, where sound and visuals are extremely important and a huge part of the experience.

Tetris Effect: Connected and Rez Infinite aren't the only PSVR 2 games to be altered. Both Moss and Moss Book II will be getting controller modifications to compensate for the loss of the lightbar from the DualShock 4 controller. Song in the Smoke and Pistol Whip will also be making use of the new Sense controllers. The drawback is that many of these games will not be available for free or discounted upgrade plans.