Bungie announces a fresh look to Destiny 2 crafting and discusses latency concerns that players have been waiting for

Bungie announces a fresh look to Destiny 2 crafting and discusses latency concerns that players have ...

Bungie has dropped long-form blog posts day after day in the lead up to the Lightfall expansion, discussing new content, massive upgrades to the classes, detailed gameplay previews, and more. Most recently, we took a look at the new Strand subclass, and changes to abilities, build crafting, and Supers.

The team dropped another two bombs in the latest This Week at Bungie post: a fresh overhaul of the crafting system and a brief but essential discussion of latency (lag) for the game. Crafting and upgrading weapons will utilize "currencies such as Glimmer, Enhancement Cores, etc."

Ascendant Shards, Enhancement Prisms, and other endgame materials are likely to become more hotter as another system competes for what is, for most players, a very limited resource. Resonant and Harmonic Alloy, received from dismantling Legendary and Raid weapons, will still be used during the Lightfall year, but will be reworked.

Bungie is aware of the major lag spikes that might result in players walking into walls, taking half a dozen headshots, not getting damage, and other inconveniences. The SDR helps provide high-quality connections between players in Destiny 2, and some of the newer relays weren't properly configured, leading to increased latency spikes during peak hours.

TWAB also included changes to various cosmetics, such as strand coloring to subclass-specific armor and Finisher glows, as well as a slew of weapon and armor enhancements, which all worked with Strand.

Team Spider won the Festival of the Lost bug armor contest by a significant margin. Bungie also issued a brief statement on their mistaken posting of an AI art, saying that discovering it is difficult, and that they will be more careful in selecting the winners.