Overwatch's Assault maps are no longer available, but they may be available again, refreshed, in Overwatch 2

Overwatch's Assault maps are no longer available, but they may be available again, refreshed, in Ove ...

Veteran Overwatch players will notice that a few maps like Hanamura, Volskaya, and Temple of Anubis, will no longer be part of the normal Overwatch rotation in quick play and competitive games as Blizzard is moving away from the contentious game type and introducing a new mode, Push, to Overwatch 2.

While some Overwatch players may be relieved that Assault maps (aka 2CP maps) will be phased out for Overwatch 2, maps like Hanamura have a strong connection to the Overwatch narrative, especially for heroes Hanzo and Genji.

Dion Rogers, the studio's art director, said in a roundtable conversation with Overwatch developers that the company hopes to recreate maps like Hanamura in some form someday.

Rogers said it was a tough decision for us to lose the Assault maps. Hanamura is one of my personal favorite maps in the game, because of the Japanese style and arcade that you destroy. We intend to recreate this in some way, as it is connected to the lore as much [as] as Volskaya.

Several maps were directly related to the game when we first designed it, and we wanted to recreate them, especially Hanamura, in some way, as either a new map that utilizes a similar aesthetic or another section of Hanamura. There are a lot of ideas.

Overwatch 2 players will still be able to access Assault maps in custom games, but not in the popular quick play and competitive games types, according to Rogers.

Rogers said that it's better if the maps were included in the game's main maps. So we discussed a lot about how to reuse them. We'll create a new map with the same aesthetics.