The Metroid Prime Remastered reveal sparked the internet's attention this week. Not only was the game shown for the first time, but it was also released on the same day. This game is loved by a large number of gamers, but someone else isn't as enthusiastic as the others.
Kirsch took to Twitter to express his displeasure, declaring that he worked with so many amazing people on the game, and that everyone should be given credit for their dedication to the original.
The original team is mentioned in the credits, but only as a single card and not as individual developers. While this may have been done to save time and space, the credits are a place to acknowledge developers' efforts, and the remastered version would not exist without the original crew's efforts.
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Other game designers have chimined in to say their disagreement with Kirsch. While some specific work had likely been completely replaced, there are a lot of aspects of game development that do not change with a remaster, such as art, concepts, and game design. These individuals deserve more than a mere mention as a lumped-together identity, irrespective of whether or not their original work has been altered or they have left the industry.
The Metroid Prime Remaster has already had a great reception. Fans are raving about it, although Kirsch also pointed out that there is a texture error for the game's iconic doors. It remains to be seen whether the other two games in the trilogy will get the same treatment.