Perks for Modern Warfare 2 | All Perks & New Perk System

Perks for Modern Warfare 2 | All Perks & New Perk System ...

Call of Duty's perk system will be changed in Modern Warfare 2. Here's how the new perk system works, as well as all the perks available in the game.

Modern Warfare II has introduced a slew of new groundbreaking features to the Call of Duty franchise, from the new vehicle mechanics to its swimming and climbing capabilities, as well as all new abilities for the gunsmith and the create-a-class system. We'll now be able to run four additional benefits without having to use Wildcard in MWII?

New Perk System In Modern Warfare 2

In Modern Warfare 2, you don't select three benefits; instead, you customize and select a perk package for yourself, which consists of two "Base Perks," one "Bonus Perk," and one "Ultimate Perk." After about four minutes into the match, you unlock the "Bonus Perk", and eight minutes into the match you unlock your "Ultimate Perk."

Here's how the perk package selection screen appears:

Standard "Assault", "Phantom," "Hunter," and "Deadeye" perk packages are all unlocked for all players. However, you may add and customize your own. So please don't worry, you'll find the benefits that fit your playstyle.

All Perks In Modern Warfare II

Here are some notes on Modern Warfare 2, as well as their differences:

Here are two bonuses you can choose from to start any game with:

Battle HardenedReduce strength of enemy flash, stun, gas, shock and EMP effects. Immune to Snaphot grenades.
Double TimeDouble the duration of Tactical Sprint. Increase crouch movement speed by 30%.
ScavengerResupply ammo and Throwing Knives from dead players.
TrackerEnemies leave behind a footprint trail, and enemy death markers are visible. Kill markers are hidden from the enemy team.
Strong ArmSee a preview of the trajectory for thrown equipment.
E.O.D.Take reduced damage from non-killstreak explosives and fire.
Extra TacticalSpawn with an extra tactical.
OverkillCarry two primary weapons.
ScavengerResupply ammo from dead players.

5 minutes or so into the match, you get these benefits:

ResupplySpawn with an additional Lethal. Equipment recharges over 25 seconds.
SpotterSee enemy equipment, field upgrades, and killstreaks through walls. Mark them for your team by aiming down sights. Hack enemy Claymores, Proximity Mines, C4, and Trophy Systems.
Cold BloodedUndetectable by AI targeting system and thermal optics. Does not trigger High Alert warning. Does not highlight in enemy Tactical Cameras, Recon Drones, and Spotter Scopes.
Fast HandsReload, use equipment, and swap weapons faster.
Quick FixKilling players immediatley starts health regeneration. Capturing and holding objectives increases your health regeneration rate.
FocusIncreased hold breath time. reduced sway and flinch when ADS.

At around 8 minutes, these are the last benefits you unlock during a match:

High AlertYour vision pulses when enemies outside of your view see you.
GhostUndetectable by UAVs, Portable Radars, and Heartbeat Sensors.
HardlineKillstreaks cost 1 less kill.
OverclockStore an additional Field Upgrade charge. Increase Field Upgrade charge rate by 40%. On Earn-Get a Field Upgrade Charge.
Survivior On Death, enter last Stand with the ability to self-revive once per life. Teammates can revive downed players faster.
Bird's-EyeThe minimpa is zoomed out. UAV and Radar pings reveal the enemy's direction. On-Earn: Ping enemies on the minimap.

This is all you need to know about MW2's benefits. Check out this video to learn more about other changes that will come to the game.