The comparison of Atomic Heart and BioShock isn't exactly accurate

The comparison of Atomic Heart and BioShock isn't exactly accurate ...

The release date for Atomic Heart is just around the corner, as the FPS game inspired by BioShock's atmosphere and Far Cry's open-world will be released later this month on PC and PC Game Pass. Mundfish, the creator, has spoken out about how the sci-fi shooter fits in with games such as Doom and Wolfenstein.

After a recent Atomic Heart gameplay trailer finally gave us our best view of the shooter yet, we have a much better idea of what the action RPG game is really about, and with this interview with Mundfish, we have a little better understanding of how Atomic Heart will play.

Mundfish described Atomic Heart in response to a query from Wccftech, who wanted to know whether the upcoming sci-fi shooter resembled Doom and Wolfenstein's faster-paced combat or BioShock's more immersive cityscape.

Atomic Heart, according to Mundfish founder Robert Bagratuni, isn't an accurate assessment. "While our game does have some similarities with great games such as Doom, Wolfenstein, and Bioshock, we wanted to make Atomic Heart feel unique and fresh.

“Our game, like Bioshock, certainly provides a higher level of immersion, weapons combinations, and special abilities than other genres,” Bagratuni tells Wccftech.

While we wait for the Steam and PC Game Pass release on February 21, there's a lot of information to ingest.

In the meantime, we have an Atomic Heart skill guide that'll be helpful when preparing your ideal loadout, as well as an answer to the question: "How long is Atomic Heart?"