The original Splinter Cell will be updated for a modern-day audience, as it has been revealed.
The news comes from a job listing for a scriptwriter to work on the game at Ubisofts Toronto studio (spotted by PSU.)
We are rewriting and updating the story for a modern-day audience, the posting reads. We want to keep the same elements and themes as the original game while exploring our characters and the world in order to make them more genuine and believable.
You will join the Narrative team at Ubisoft Toronto and help create a cohesive and compelling narrative experience for a new audience of Splinter Cell users.
Tom Clancy's Splinter Cell, released in 2002, is a classic stealth game with a long-standing espionage plot associated with the Clancy brand. Sam Fisher is sent to Georgia to investigate the disappearance of two CIA agents, and gradually unravels a plot that includes genocide in Azerbaijan and a cyberattack on the United States.
The game's themes aren't exactly outdated, although the game is explicitly set in 2004, and much of the technical and geopolitical context for such a story will have changed dramatically over the previous 20 years. Clancy's hawkish, interventionist attitude on foreign policy is also much less appealing and fashionable today than it was in 2002.
After a long silence on the once-popular stealth franchise, Ubisoft announced the Splinter Cell remake in December of last year. (The original game, Splinter Cell: Blacklist, came out in 2013.) No release date or platforms have been announced for the remake. Ubisoft Toronto is making the game from Ubisofts Snowdrop engine the foundation of The Division series, as well as Ubisofts upcoming Avatar and Star Wars titles.
The job ad offers an opportunity to be a part of a long-standing franchise, rebuilt on Ubisoft's Snowdrop engine to deliver next-generation visuals and modernized stealth gameplay, while conserving what is at the core of the Splinter Cell experience.