In its first launch, a cute and casual Indie game just raised more than 100,000 units in less than six hours

In its first launch, a cute and casual Indie game just raised more than 100,000 units in less than s ...

Slime Rancher 2 was released worldwide earlier today, and fans will be able to experience it for the first time. Not only did the quality of the game exceed expectations, but the sales figures exceeded expectations as well.

The game sold over 100,000 copies in less than six hours on Steam, Epic Store, and Xbox, and it has excellent reviews on Steam, which is fantastic considering the game isnt yet fully completed, as it is still in early access.

On Cloud Nine, Monomi Park CEO and Slime Rancher 2 director Nick Popovich is positive about the new graphics, the environment, and of course, the new and adorable slimes.

If the stars aligned, I had a pipe dream in my head that we might sell 100k copies of Slime Rancher 2 in the first 24 hours. And we did it in less than 6 hours.

If the stars aligned, I had a pipe dream in my head that we could sell 100k copies of Slime Rancher 2 in the first 24 hours. And we accomplished that in less than 6 hours. I have no idea where this crazy train is headed, but so grateful to have the opportunity to ride it.

The slime-filled game has reignited fans' love for the original, and the sequel offers a whole new experience in a different environment. Monomi Park restores everything fans loved about the original Slime Rancher, and its appealing fans everywhere just a few hours after it was released.

As Monomi Park continues to develop the game, overwhelming positive reviews are still coming in. It's quickly becoming one of the most popular independent games on Steam.

Players who haven't received their hands on the game may find it on Steam, Epic Store, or Xbox for $29.99. Those who have an Xbox Game Pass subscription may get it now.