Warzone 2.0 may make it much harder to report hackers and cheaters

Warzone 2.0 may make it much harder to report hackers and cheaters ...

Warzone 2.0 is officially on the way, but after seeing 150 streamers get the chance to play it at CoD Next, fans of the series are worried that catching cheaters will be harder than ever before.

There is nothing worse for Call of Duty players than dying to a cheater in Warzone. While hackers once ran rampant on Verdansk and Caldera, Activisions kernel-level anti-cheat system RICOCHET has banned almost a million cheats since it was launched.

No anti-cheat system is perfect, therefore Activision also investigates suspicious players using player reports.

Players are concerned that a change to the spectator mode in Warzone 2.0 might render that almost impossible.

TheRealThorsArmy posted a link to the official Warzone subreddit, discussing the game's new spectate feature, which puts you in the first-person perspective of the player you're watching.

While this may sound cool, they noted that it does have some major drawbacks, writing: You can no longer see them in [first] person what their goal is. Instead, you see a crosshair and [an] over-the-shoulder perspective.

For me, this would [not] encourage hackers to report them, as you can't be certain of their objective in this regard.

As TheRealThorsArmy suggests, spying on hackers is fairly obvious, as their crosshair locks on adversaries. By removing the first-person viewpoint, it will become difficult to detect who is hacking, resulting in an upswing of false information or a complete decline in reports.

Other Warzone players agreed, begging Infinity Ward to change the system before the release date for the battle royales on November 16th.

Dr Disrespect claims it requires an Apex Legends-style Ranked Mode to survive, while NICKMERCS claims the game was clunky.

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