The PS5 remake of A Plague Tale: Requiem will heavily rely on advanced haptics from the DualSense controllers. Developer Asobo Studio is aiming to use haptic feedback to convey the sensation of being attacked by rats between your fingers.
A Plague Tale: Requiem DualSense features
Asobo Studios lead level designer Kevin Pinson discussed the studio's decision to go dualSense in an interview with PLAY (via MP1st)
We try to translate that into the haptic feedback. It's a lot of fun to play with the PS5 DualSense. Im hoping that others will soon play and comment on it!
Pinson expects that this will ensure that [players] will truly experience the horror of being swarmed by rats between their fingers.
If that sounds like absolute hell, players may disable the feature. (I certainly will not blame you if you disable it! ).
A Plague Tale: Requiem, with its creepy haptics, will be released on PS5 on October 18th, as well as Xbox Series X|S and PC, without haptic feedback.
Focus Entertainment, the publisher behind this sequel, is releasing a Collectors Edition for the most avid fans. This version includes a substantial statuette.
A Plague Tale: Requiem was just one of the many games that were displayed during the recent Xbox Bethesda Showcase. Here's a recap of the whole event.